Kangaskhan in Fire Red Omega
#115 · Normal · Safari Zone (west)
Normal
Abilities
Early Bird, Scrappy
Base stats
Compared with the official games
- Abilities loses Inner Focus
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Kangaskhan
| Area | Method | Level | |
|---|---|---|---|
| Safari Zone | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Comet Punch Hits 2-5 times in one turn. | Normal | Phys | 18 | 85 | 15 |
| 1 | Leer Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 7 | Bite Has a chance to make the target flinch. | Dark | Spec | 60 | 100 | 25 |
| 13 | Tail Whip Lowers the target’s Defense by one stage. | Normal | Stat | — | 100 | 30 |
| 19 | Fake Out Can only be used as the first move after the user enters battle. Causes the target to flinch. | Normal | Phys | 40 | 100 | 10 |
| 25 | Mega Punch Inflicts regular damage with no additional effect. | Normal | Phys | 80 | 85 | 20 |
| 31 | Rage If the user is hit after using this move, its Attack rises by one stage. | Normal | Phys | 20 | 100 | 20 |
| 37 | Endure Prevents the user’s HP from lowering below 1 this turn. | Normal | Stat | — | — | 10 |
| 43 | Dizzy Punch Has a chance to confuse the target. | Normal | Phys | 70 | 100 | 10 |
| 49 | Reversal Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | Fighting | Phys | — | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (38)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch Unchanged from FireRed | Fighting | 150 |
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM07 | Hail Unchanged from FireRed | Ice | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM25 | Thunder Unchanged from FireRed | Electric | 120 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM35 | Flamethrower Unchanged from FireRed | Fire | 95 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM38 | Fire Blast Unchanged from FireRed | Fire | 120 |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM03 | Surf Unchanged from FireRed | Water | 95 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |