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Kangaskhan

Kangaskhan in Fire Red Omega

#115 · Normal · Safari Zone (west)

Normal

Abilities

Early Bird, Scrappy

Base stats

HP105
Attack95
Defense80
Sp. Attack40
Sp. Defense80
Speed90
Total490

Compared with the official games

  • Abilities loses Inner Focus

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Kangaskhan

AreaMethodLevel
Safari ZoneGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Comet Punch
Hits 2-5 times in one turn.
NormalPhys188515
1Leer
Lowers the target’s Defense by one stage.
NormalStat10030
7Bite
Has a chance to make the target flinch.
DarkSpec6010025
13Tail Whip
Lowers the target’s Defense by one stage.
NormalStat10030
19Fake Out
Can only be used as the first move after the user enters battle. Causes the target to flinch.
NormalPhys4010010
25Mega Punch
Inflicts regular damage with no additional effect.
NormalPhys808520
31Rage
If the user is hit after using this move, its Attack rises by one stage.
NormalPhys2010020
37Endure
Prevents the user’s HP from lowering below 1 this turn.
NormalStat10
43Dizzy Punch
Has a chance to confuse the target.
NormalPhys7010010
49Reversal
Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.
FightingPhys10015

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (38)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM03Water Pulse
Unchanged from FireRed
Water60
TM05Roar
Unchanged from FireRed
Normal
TM06Toxic
Unchanged from FireRed
Poison
TM07Hail
Unchanged from FireRed
Ice
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM13Ice Beam
Unchanged from FireRed
Ice95
TM14Blizzard
Unchanged from FireRed
Ice120
TM15Hyper Beam
Unchanged from FireRed
Normal150
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM21Frustration
Unchanged from FireRed
Normal
TM22Solar Beam
Unchanged from FireRed
Grass120
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM26Earthquake
Unchanged from FireRed
Ground100
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM34Shock Wave
Unchanged from FireRed
Electric60
TM35Flamethrower
Unchanged from FireRed
Fire95
TM37Sandstorm
Unchanged from FireRed
Rock
TM38Fire Blast
Unchanged from FireRed
Fire120
TM39Rock Tomb
Unchanged from FireRed
Rock50
TM40Aerial Ace
Unchanged from FireRed
Flying60
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM46Thief
Unchanged from FireRed
Dark40
HM01Cut
Unchanged from FireRed
Normal50
HM03Surf
Unchanged from FireRed
Water95
HM04Strength
Unchanged from FireRed
Normal80
HM06Rock Smash
Unchanged from FireRed
Fighting20

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