Haunter in Fire Red Omega
#093 · Ghost / Poison · Evolves at Level 25 · Pokemon Tower (F4-F6), Lost Cave (rooms 1, 4, 8, 9, 10 ... ), Cerulean Cave (F2)
GhostPoison
Abilities
Levitate
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Evolution: Haunter now evolves into Gengar at Level 38.
Where to find Haunter
| Area | Method | Level | |
|---|---|---|---|
| Pokémon Tower | Grass | — | |
| Cerulean Cave | Grass | — | |
| Lost Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Hypnosis Puts the target to sleep. | Psychic | Stat | — | 70 | 20 |
| 1 | Lick Has a chance to paralyze the target. | Ghost | Phys | 20 | 100 | 30 |
| 1 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 8 | Spite Lowers the PP of the target’s last used move by 4. | Ghost | Stat | — | 100 | 10 |
| 13 | Curse Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ??? | Stat | — | — | 10 |
| 16 | Night Shade Inflicts damage equal to the user’s level. | Ghost | Phys | — | 100 | 15 |
| 21 | Confuse Ray Confuses the target. | Ghost | Stat | — | 100 | 10 |
| 25 | Shadow Punch Never misses. | Ghost | Phys | 60 | — | 20 |
| 31 | Dream Eater Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | Psychic | Spec | 100 | 100 | 15 |
| 39 | Destiny Bond If the user faints this turn, the target automatically will, too. | Ghost | Stat | — | — | 5 |
| 45 | Shadow Ball Has a chance to lower the target’s Special Defense by one stage. | Ghost | Phys | 80 | 100 | 15 |
| 53 | Nightmare Target loses 1/4 its max HP every turn as long as it’s asleep. | Ghost | Stat | — | 100 | 15 |
| 64 | Mean Look Prevents the target from leaving battle. | Normal | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (22)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM19 | Giga Drain Unchanged from FireRed | Grass | 60 |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM24 | Thunderbolt Unchanged from FireRed | Electric | 95 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM36 | Sludge Bomb Unchanged from FireRed | Poison | 90 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM46 | Thief Unchanged from FireRed | Dark | 40 |
| TM48 | Skill Swap Unchanged from FireRed | Psychic | — |
| TM49 | Snatch Unchanged from FireRed | Dark | — |