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Clefairy

Clefairy in Fire Red Omega

#035 · Fairy · Evolves with high friendship · Mt. Moon (F1, B2), Bond Bridge

Fairy

Abilities

Cute Charm, Magic Guard

Base stats

HP70
Attack45
Defense48
Sp. Attack60
Sp. Defense65
Speed35
Total323

Compared with the official games

  • Abilities loses Friend Guard

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.

Where to find Clefairy

AreaMethodLevel
Mt. MoonGrass
Bond BridgeGrass

Level-up moves

LvMoveTypeCatPowAccPP
1Growl
Lowers the target’s Attack by one stage.
NormalStat10040
1Pound
Inflicts regular damage with no additional effect.
NormalPhys4010035
5Encore
Forces the target to repeat its last used move every turn for 2 to 6 turns.
NormalStat1005
9Sing
Puts the target to sleep.
NormalStat5515
13DoubleSlap
Hits 2-5 times in one turn.
NormalPhys158510
17Follow Me
Redirects the target’s single-target effects to the user for this turn.
NormalStat20
21Minimize
Raises the user’s evasion by two stages.
NormalStat20
25Defense Curl
Raises user’s Defense by one stage.
NormalStat40
29Metronome
Randomly selects and uses any move in the game.
NormalStat10
33Cosmic Power
Raises the user’s Defense and Special Defense by one stage.
PsychicStat20
37Moonlight
Heals the user by half its max HP. Affected by weather.
NormalStat5
41Light Screen
Reduces damage from special attacks by 50% for five turns.
PsychicStat30
45Meteor Mash
Has a chance to raise the user’s Attack by one stage.
SteelPhys1008510

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (34)

#Move · where to get itTypePow
TM01Focus Punch
Unchanged from FireRed
Fighting150
TM03Water Pulse
Unchanged from FireRed
Water60
TM04Calm Mind
Unchanged from FireRed
Psychic
TM06Toxic
Unchanged from FireRed
Poison
TM10Hidden Power
Unchanged from FireRed
Normal1
TM11Sunny Day
Unchanged from FireRed
Fire
TM13Ice Beam
Unchanged from FireRed
Ice95
TM14Blizzard
Unchanged from FireRed
Ice120
TM16Light Screen
Unchanged from FireRed
Psychic
TM17Protect
Unchanged from FireRed
Normal
TM18Rain Dance
Unchanged from FireRed
Water
TM20Safeguard
Unchanged from FireRed
Normal
TM21Frustration
Unchanged from FireRed
Normal
TM22Solar Beam
Unchanged from FireRed
Grass120
TM23Iron Tail
Unchanged from FireRed
Steel100
TM24Thunderbolt
Unchanged from FireRed
Electric95
TM25Thunder
Unchanged from FireRed
Electric120
TM27Return
Unchanged from FireRed
Normal
TM28Dig
Unchanged from FireRed
Ground80
TM29Psychic
Unchanged from FireRed
Psychic90
TM30Shadow Ball
Unchanged from FireRed
Ghost80
TM31Brick Break
Unchanged from FireRed
Fighting75
TM32Double Team
Unchanged from FireRed
Normal
TM33Reflect
Unchanged from FireRed
Psychic
TM34Shock Wave
Unchanged from FireRed
Electric60
TM35Flamethrower
Unchanged from FireRed
Fire95
TM38Fire Blast
Unchanged from FireRed
Fire120
TM42Facade
Unchanged from FireRed
Normal70
TM43Secret Power
Unchanged from FireRed
Normal70
TM44Rest
Unchanged from FireRed
Psychic
TM45Attract
Unchanged from FireRed
Normal
TM49Snatch
Unchanged from FireRed
Dark
HM04Strength
Unchanged from FireRed
Normal80
HM05Flash
Unchanged from FireRed
Normal

Open in the interactive guide