Chimecho in Fire Red Omega
#358 · Psychic · Mt. Moon (B2), Three Isle Port, Lost Cave (item-2, item-4)
Psychic
Abilities
Levitate
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Where to find Chimecho
| Area | Method | Level | |
|---|---|---|---|
| Mt. Moon | Grass | — | |
| Three Isle Port | Grass | — | |
| Lost Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Wrap Prevents the target from fleeing and inflicts damage for 2-5 turns. | Normal | Phys | 15 | 85 | 20 |
| 6 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 9 | Astonish Has a chance to make the target flinch. | Ghost | Phys | 30 | 100 | 15 |
| 14 | Confusion Has a chance to confuse the target. | Psychic | Spec | 50 | 100 | 25 |
| 17 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 22 | Uproar Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | Normal | Phys | 50 | 100 | 10 |
| 25 | Yawn Target sleeps at the end of the next turn. | Normal | Stat | — | — | 10 |
| 30 | Psywave Inflicts damage between 50% and 150% of the user’s level. | Psychic | Spec | — | 80 | 15 |
| 33 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
| 38 | Heal Bell Cures the entire party of major status effects. | Normal | Stat | — | — | 5 |
| 41 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 46 | Psychic Has a chance to lower the target’s Special Defense by one stage. | Psychic | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind Unchanged from FireRed | Psychic | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM12 | Taunt Unchanged from FireRed | Dark | — |
| TM16 | Light Screen Unchanged from FireRed | Psychic | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM20 | Safeguard Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM29 | Psychic Unchanged from FireRed | Psychic | 90 |
| TM30 | Shadow Ball Unchanged from FireRed | Ghost | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM33 | Reflect Unchanged from FireRed | Psychic | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM41 | Torment Unchanged from FireRed | Dark | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| TM48 | Skill Swap Unchanged from FireRed | Psychic | — |
| TM49 | Snatch Unchanged from FireRed | Dark | — |
| HM05 | Flash Unchanged from FireRed | Normal | — |