Chikorita in Fire Red Omega
#152 · Grass · Route 6 Underground Path (handout)
Grass
Abilities
Overgrow
Base stats
Compared with the official games
- Abilities loses Leaf Guard
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Chikorita
| Area | Method | Level | |
|---|---|---|---|
| Route 6 | Gift | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Lowers the target’s Attack by one stage. | Normal | Stat | — | 100 | 40 |
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 8 | Razor Leaf Has an increased chance for a critical hit. | Grass | Spec | 55 | 95 | 25 |
| 12 | Reflect Reduces damage from physical attacks by half. | Psychic | Stat | — | — | 20 |
| 15 | Poison Powder Poisons the target. | Poison | Stat | — | 75 | 35 |
| 22 | Synthesis Heals the user by half its max HP. Affected by weather. | Grass | Stat | — | — | 5 |
| 29 | Body Slam Has a chance to paralyze the target. | Normal | Phys | 85 | 100 | 15 |
| 36 | Light Screen Reduces damage from special attacks by 50% for five turns. | Psychic | Stat | — | — | 30 |
| 43 | Safeguard Protects the user’s field from major status ailments and confusion for five turns. | Normal | Stat | — | — | 25 |
| 50 | Solar Beam Requires a turn to charge before attacking. | Grass | Spec | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (20)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM09 | Bullet Seed Unchanged from FireRed | Grass | 10 |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM16 | Light Screen Unchanged from FireRed | Psychic | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM19 | Giga Drain Unchanged from FireRed | Grass | 60 |
| TM20 | Safeguard Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM22 | Solar Beam Unchanged from FireRed | Grass | 120 |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM33 | Reflect Unchanged from FireRed | Psychic | — |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM05 | Flash Unchanged from FireRed | Normal | — |