Barboach in Fire Red Omega
#339 · Water / Ground · Fish - Viridian City, Safari Zone (north, west)
WaterGround
Abilities
Oblivious, Anticipation
Base stats
Compared with the official games
- Abilities loses Hydration
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Barboach
| Area | Method | Level | |
|---|---|---|---|
| Viridian City | Fishing | — | |
| Safari Zone | Fishing | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Phys | 20 | 100 | 10 |
| 6 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 6 | Water Sport Halves all Fire-type damage. | Water | Stat | — | — | 15 |
| 11 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 16 | Magnitude Power varies randomly from 10 to 150. | Ground | Phys | — | 100 | 30 |
| 21 | Amnesia Raises the user’s Special Defense by two stages. | Psychic | Stat | — | — | 20 |
| 26 | Rest User sleeps for two turns, completely healing itself. | Psychic | Stat | — | — | 5 |
| 26 | Snore Has a chance to make the target flinch. Only works if the user is sleeping. | Normal | Phys | 40 | 100 | 15 |
| 31 | Earthquake Inflicts regular damage and can hit Dig users. | Ground | Phys | 100 | 100 | 10 |
| 36 | Future Sight Hits the target two turns later. | Psychic | Spec | 80 | 90 | 15 |
| 41 | Fissure Causes a one-hit KO. | Ground | Phys | — | 30 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (21)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM07 | Hail Unchanged from FireRed | Ice | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM13 | Ice Beam Unchanged from FireRed | Ice | 95 |
| TM14 | Blizzard Unchanged from FireRed | Ice | 120 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM03 | Surf Unchanged from FireRed | Water | 95 |
| HM07 | Waterfall Unchanged from FireRed | Water | 80 |
| HM08 | Dive Unchanged from FireRed | Water | 60 |