Aron in Fire Red Omega
#304 · Steel / Rock · Mt. Moon (B1, B2), Rock Tunnel (F1), Safari Zone (east), Mt. Ember (path to Moltres)
SteelRock
Abilities
Sturdy, Rock Head
Base stats
Compared with the official games
- Abilities loses Heavy Metal
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Aron
| Area | Method | Level | |
|---|---|---|---|
| Mt. Moon | Grass | — | |
| Rock Tunnel | Grass | — | |
| Safari Zone | Grass | — | |
| Mt. Ember | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Inflicts regular damage with no additional effect. | Normal | Phys | 35 | 95 | 35 |
| 4 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 7 | Mud-Slap Has a chance to lower the target’s accuracy by one stage. | Ground | Phys | 20 | 100 | 10 |
| 10 | Headbutt Has a chance to make the target flinch. | Normal | Phys | 70 | 100 | 15 |
| 13 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 17 | Iron Defense Raises the user’s Defense by two stages. | Steel | Stat | — | — | 15 |
| 21 | Roar Immediately ends wild battles. Forces trainers to switch Pokémon. | Normal | Stat | — | 100 | 20 |
| 25 | Take Down User receives 1/4 the damage it inflicts in recoil. | Normal | Phys | 90 | 85 | 20 |
| 29 | Iron Tail Has a chance to lower the target’s Defense by one stage. | Steel | Phys | 100 | 75 | 15 |
| 34 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 39 | Metal Sound Lowers the target’s Special Defense by two stages. | Steel | Stat | — | 85 | 40 |
| 44 | Double-Edge User receives 1/3 the damage inflicted in recoil. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (24)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM05 | Roar Unchanged from FireRed | Normal | — |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM18 | Rain Dance Unchanged from FireRed | Water | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM34 | Shock Wave Unchanged from FireRed | Electric | 60 |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |