Armaldo in Fire Red Omega
#348 · Rock / Bug · Evolves at Level 40
RockBug
Abilities
Battle Armor
Base stats
Compared with the official games
- Abilities loses Swift Swim
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon FireRed, so a difference here can belong to the series rather than to this hack.
Where to find Armaldo
Not found in the wild — Evolves at Level 40.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 1 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 1 | Scratch Inflicts regular damage with no additional effect. | Normal | Phys | 40 | 100 | 35 |
| 1 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 7 | Harden Raises the user’s Defense by one stage. | Normal | Stat | — | — | 30 |
| 13 | Mud Sport Halves all Electric-type damage. | Ground | Stat | — | — | 15 |
| 19 | Water Gun Inflicts regular damage with no additional effect. | Water | Spec | 40 | 100 | 25 |
| 25 | Metal Claw Has a chance to raise the user’s Attack by one stage. | Steel | Phys | 50 | 95 | 35 |
| 31 | Protect Prevents any moves from hitting the user this turn. | Normal | Stat | — | — | 10 |
| 37 | Ancient Power Has a chance to raise all of the user’s stats by one stage. | Rock | Phys | 60 | 100 | 5 |
| 46 | Fury Cutter Power doubles every turn this move is used in succession after the first, maxing out after five turns. | Bug | Phys | 10 | 95 | 20 |
| 55 | Slash Has an increased chance for a critical hit. | Normal | Phys | 70 | 100 | 20 |
| 64 | Rock Blast Hits 2-5 times in one turn. | Rock | Phys | 25 | 80 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (23)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse Unchanged from FireRed | Water | 60 |
| TM06 | Toxic Unchanged from FireRed | Poison | — |
| TM10 | Hidden Power Unchanged from FireRed | Normal | 1 |
| TM11 | Sunny Day Unchanged from FireRed | Fire | — |
| TM15 | Hyper Beam Unchanged from FireRed | Normal | 150 |
| TM17 | Protect Unchanged from FireRed | Normal | — |
| TM21 | Frustration Unchanged from FireRed | Normal | — |
| TM23 | Iron Tail Unchanged from FireRed | Steel | 100 |
| TM26 | Earthquake Unchanged from FireRed | Ground | 100 |
| TM27 | Return Unchanged from FireRed | Normal | — |
| TM28 | Dig Unchanged from FireRed | Ground | 80 |
| TM31 | Brick Break Unchanged from FireRed | Fighting | 75 |
| TM32 | Double Team Unchanged from FireRed | Normal | — |
| TM37 | Sandstorm Unchanged from FireRed | Rock | — |
| TM39 | Rock Tomb Unchanged from FireRed | Rock | 50 |
| TM40 | Aerial Ace Unchanged from FireRed | Flying | 60 |
| TM42 | Facade Unchanged from FireRed | Normal | 70 |
| TM43 | Secret Power Unchanged from FireRed | Normal | 70 |
| TM44 | Rest Unchanged from FireRed | Psychic | — |
| TM45 | Attract Unchanged from FireRed | Normal | — |
| HM01 | Cut Unchanged from FireRed | Normal | 50 |
| HM04 | Strength Unchanged from FireRed | Normal | 80 |
| HM06 | Rock Smash Unchanged from FireRed | Fighting | 20 |