Zygarde (Complete) in Pokémon Emerald Rogue
#718 · Dragon / Ground · see locations below
DragonGround
Abilities
Power Construct
Base stats
Compared with the official games
Against the base species it is built from:
- Stats HP 108 → 216, Sp. Atk 81 → 91, Speed 95 → 85 (total 600 → 708)
- Abilities gains Power Construct and loses Aura Break
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Tutor moves: Body Slam, Breaking Swipe, Brick Break, Bulldoze, Crunch, Dig, Draco Meteor, Dragon Dance, Dragon Pulse, Dragon Tail, Earth Power, Earthquake, Endure, Extreme Speed, Facade, Focus Blast, Giga Impact, Grass Knot, High Horsepower, Hyper Beam, Hyper Voice, Iron Tail, Outrage, Payback, Protect, Rest, Retaliate, Reversal, Rock Slide, Round, Safeguard, Sandstorm, Scale Shot, Scorching Sands, Skitter Smack, Sleep Talk, Sludge Wave, Snore, Stomping Tantrum, Stone Edge, Substitute, Sunny Day, Superpower, Swift, Zen Headbutt
- Competitive set (Gen 7 Ubers, Gen 7 Anything Goes): Dragon Dance / Thousand Arrows / Substitute / Dragon Tail, Power Construct, Leftovers, Adamant
- Competitive set (Gen 7 Ubers): Rest / Coil / Thousand Arrows / Glare, Power Construct, Leftovers, Impish
- Competitive set (Gen 7 Ubers): Dragon Dance / Thousand Arrows / Thousand Waves / Rest, Power Construct, Leftovers, Adamant
- Competitive set (Gen 7 OU): Thousand Arrows / Outrage / Extreme Speed / Iron Tail, Power Construct, Choice Band, Jolly
- Competitive set (Gen 7 UU, Gen 7 RU, Gen 8 Monotype): Thousand Arrows / Outrage / Extreme Speed / Substitute, Power Construct, Choice Band, Jolly
- Competitive set (Gen 7 RU): Dragon Dance / Thousand Arrows / Outrage / Extreme Speed, Power Construct, Dragonium Z, Jolly
- Competitive set (Gen 7 Doubles OU): Thousand Arrows / Extreme Speed / Superpower / Dragon Tail, Power Construct, Choice Band, Adamant
- Competitive set (Gen 7 Doubles OU): Thousand Arrows / Substitute / Dragon Dance / Protect, Power Construct, Groundium Z, Adamant
- Competitive set (Gen 7 1v1): Thousand Arrows / Coil / Extreme Speed / Rest, Power Construct, Groundium Z, Impish
- Competitive set (Gen 7 Anything Goes): Thousand Arrows / Glare / Rest / Coil, Power Construct, Leftovers, Impish
- Competitive set (Gen 8 Ubers): Thousand Arrows / Dragon Dance / Substitute / Glare, Power Construct, Leftovers, Impish
- Competitive set (Gen 8 Ubers): Thousand Arrows / Coil / Rest / Glare, Power Construct, Leftovers, Impish
- Competitive set (Gen 8 Ubers): Thousand Waves / Coil / Scale Shot / Rest, Power Construct, Leftovers, Adamant
- Competitive set (Gen 8 UU): Thousand Arrows / Extreme Speed / Outrage / Superpower, Power Construct, Choice Band, Jolly
- Competitive set (Gen 8 Doubles OU): Thousand Arrows / Thousand Waves / Superpower / Extreme Speed, Power Construct, Choice Band, Adamant
- Competitive set (Gen 8 Doubles OU): Thousand Arrows / Dragon Dance / Substitute / Protect, Power Construct, Leftovers, Adamant
- Competitive set (Gen 8 1v1): Coil / Skitter Smack / Thousand Arrows / Extreme Speed, Power Construct, Weakness Policy, Adamant
- Competitive set (Gen 8 1v1): Coil / Thousand Arrows / Substitute / Scale Shot, Power Construct, Life Orb, Jolly
- Competitive set (Gen 8 Anything Goes): Thousand Arrows / Dragon Dance / Outrage / Stone Edge, Power Construct, Life Orb, Jolly
- Competitive set (Gen 8 Anything Goes): Thousand Arrows / Rest / Coil / Glare, Power Construct, Leftovers, Impish
- Competitive set (Gen 8 Anything Goes): Dragon Dance / Substitute / Thousand Arrows / Dragon Tail, Power Construct, Leftovers, Impish
Where to find Zygarde (Complete)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for turns. | Normal | Phys | 15 | 85 | 20 |
| 1 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 1 | Bulldoze Stomps down on the ground. Lowers Speed. | Ground | Phys | 60 | 100 | 20 |
| 1 | Core Enforcer Hits with a ray that nullifies the foe's ability. | Dragon | Spec | 100 | 100 | 10 |
| 1 | Dragon Breath Strikes the foe with an incredible blast of breath. | Dragon | Spec | 60 | 100 | 20 |
| 1 | Thousand Arrows Can hit Flying foes, then knocks them to the ground. | Ground | Phys | 90 | 100 | 10 |
| 1 | Thousand Waves Those hit by the wave can no longer escape. | Ground | Phys | 90 | 100 | 10 |
| 8 | Haze Creates a black haze that eliminates all stat changes. | Ice | Stat | — | — | 30 |
| 16 | Dig Digs underground the first turn and strikes next turn. | Ground | Phys | 80 | 100 | 10 |
| 24 | Safeguard A mystical force prevents all status problems. | Normal | Stat | — | — | 25 |
| 32 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 40 | Dragon Pulse Generates a shock wave to damage the foe. | Dragon | Spec | 85 | 100 | 10 |
| 48 | Lands Wrath Gathers the energy of the land to attack every foe. | Ground | Phys | 90 | 100 | 10 |
| 56 | Glare Intimidates and frightens the foe into paralysis. | Normal | Stat | — | 100 | 30 |
| 64 | Sandstorm Causes a sandstorm that rages for several turns. | Rock | Stat | — | — | 10 |
| 72 | Coil Coils up to raise Attack Defense and Accuracy. | Poison | Stat | — | — | 20 |
| 80 | Earthquake A powerful quake, but has no effect on flying foes. | Ground | Phys | 100 | 100 | 10 |
| 88 | Outrage A rampage of 2 to 3 turns that confuses the user. | Dragon | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|