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Slowking (Galar)

Slowking (Galar) in Pokémon Emerald Rogue

#199 · Poison / Psychic · see locations below

PoisonPsychic

Abilities

Curious Medicine, Own Tempo, Regenerator (hidden)

Base stats

HP95
Attack65
Defense80
Sp. Attack110
Sp. Defense110
Speed30
Total490

Compared with the official games

Against the base species it is built from:

  • Stats Attack 75 → 65, Sp. Atk 100 → 110
  • Type Water / Psychic → Poison / Psychic
  • Abilities gains Curious Medicine and loses Oblivious

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Tutor moves: Acid Spray, Amnesia, Avalanche, Blizzard, Body Slam, Brick Break, Bulldoze, Calm Mind, Chilling Water, Chilly Reception, Curse, Dig, Drain Punch, Earthquake, Endure, Expanding Force, Facade, Fire Blast, Fire Punch, Flamethrower, Fling, Focus Blast, Foul Play, Future Sight, Giga Impact, Grass Knot, Gunk Shot, Hex, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Icy Wind, Imprison, Iron Defense, Light Screen, Liquidation, Low Sweep, Metronome, Mud Shot, Muddy Water, Nasty Plot, Poison Jab, Power Gem, Protect, Psybeam, Psych Up, Psychic, Psychic Terrain, Psyshock, Rain Dance, Rest, Scary Face, Shadow Ball, Skill Swap, Sleep Talk, Sludge Bomb, Sludge Wave, Snarl, Stomping Tantrum, Stored Power, Substitute, Sunny Day, Surf, Swift, Take Down, Taunt, Tera Blast, ThunderPunch, Thunder Wave, Toxic, Toxic Spikes, Trick, Trick Room, Venoshock, Water Pulse, Waterfall, Weather Ball, Whirlpool, Zen Headbutt
  • Competitive set (Gen 8 OU, Gen 8 Nationaldex): Future Sight / Sludge Bomb / Flamethrower / Hydro Pump, Regenerator, Assault Vest, Calm
  • Competitive set (Gen 8 OU): Nasty Plot / Psyshock / Sludge Bomb / Hydro Pump, Regenerator, Black Sludge, Bold
  • Competitive set (Gen 8 OU): Sludge Bomb / Flamethrower / Future Sight / Hydro Pump, Regenerator, Assault Vest, Calm
  • Competitive set (Gen 8 Nationaldex): Sludge Bomb / Future Sight / Flamethrower / Ice Beam, Regenerator, Assault Vest, Modest
  • Competitive set (Gen 8 1v1): Sludge Wave / Psyshock / Ice Beam / Fire Blast, Own Tempo, Choice Specs, Modest
  • Competitive set (Gen 8 Monotype): Future Sight / Sludge Bomb / Earthquake / Flamethrower, Regenerator, Assault Vest, Sassy
  • Competitive set (Gen 8 Monotype): Sludge Bomb / Flamethrower / Earthquake / Future Sight, Regenerator, Assault Vest, Sassy
  • Competitive set (Gen 8 Monotype): Flamethrower / Sludge Bomb / Future Sight / Earthquake, Regenerator, Assault Vest, Sassy
  • Competitive set (Gen 8 Nationaldexmonotype): Flamethrower / Sludge Bomb / Future Sight / Earthquake, Regenerator, Assault Vest, Modest
  • Competitive set (Gen 9 OU): Future Sight / Chilly Reception / Sludge Bomb / Thunder Wave, Regenerator, Heavy-Duty Boots, Sassy
  • Competitive set (Gen 9 OU): Psyshock / Sludge Bomb / Flamethrower / Surf, Regenerator, Assault Vest, Modest
  • Competitive set (Gen 9 OU): Sludge Bomb / Future Sight / Chilly Reception / Ice Beam, Regenerator, Heavy-Duty Boots, Sassy
  • Competitive set (Gen 9 Nationaldex): Future Sight / Sludge Bomb / Chilly Reception / Thunder Wave, Regenerator, Heavy-Duty Boots, Sassy
  • Competitive set (Gen 9 Nationaldex): Future Sight / Sludge Bomb / Ice Beam / Flamethrower, Regenerator, Assault Vest, Calm
  • Competitive set (Gen 9 Nationaldex): Future Sight / Chilly Reception / Sludge Bomb / Flamethrower, Regenerator, Heavy-Duty Boots, Sassy
  • Competitive set (Gen 9 Monotype): Future Sight / Sludge Bomb / Ice Beam / Earthquake, Regenerator, Assault Vest, Sassy
  • Competitive set (Gen 9 Monotype): Sludge Bomb / Ice Beam / Slack Off / Toxic Spikes, Regenerator, Black Sludge, Calm
  • Competitive set (Gen 9 Monotype): Future Sight / Sludge Bomb / Flamethrower / Ice Beam, Regenerator, Assault Vest, Sassy
  • Competitive set (Gen 9 Nationaldexmonotype): Future Sight / Flamethrower / Sludge Bomb / Ice Beam, Regenerator, Assault Vest, Modest

Where to find Slowking (Galar)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
0Eerie Spell
Attacks with psychic power. Foe's last move has 3 PP cut.
PsychicSpec801005
1Acid
Sprays a hide-melting acid. May lower Sp. Def.
PoisonSpec4010030
1Curse
A move that functions differently for GHOSTS.
GhostStat10
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat10040
1Nasty Plot
Thinks bad thoughts to sharply boost Sp. Atk.
DarkStat20
1Power Gem
Attacks with rays of light that sparkle like diamonds.
RockSpec8010020
1Swagger
Confuses the foe, but also sharply raises Attack.
NormalStat8515
1Tackle
Charges the foe with a full- body tackle.
NormalPhys4010035
9Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
12Confusion
A psychic attack that may cause confusion.
PsychicSpec5010025
15Disable
Psychically disables one of the foe's moves.
NormalStat10020
18Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
21Headbutt
A ramming attack that may cause flinching.
NormalPhys7010015
24Zen Headbutt
Hits with a strong head- butt. May cause flinching.
PsychicPhys809015
27Amnesia
Forgets about something and sharply raises Sp. Def.
PsychicStat20
30Surf
Creates a huge wave, then crashes it down on the foe.
WaterSpec9010015
33Slack Off
Slacks off and restores half the maximum HP.
NormalStat1005
36Psychic
A powerful psychic attack that may lower Sp. Def.
PsychicSpec9010010
39Psych Up
Copies the foe's effect(s) and gives to the user.
NormalStat10
42Rain Dance
Boosts the power of Water- type moves for 5 turns.
WaterStat5
45Heal Pulse
Recovers up to half the target's maximum HP.
PsychicStat10

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide