Scorbunny in Pokémon Emerald Rogue
#813 · Fire · see locations below
Fire
Abilities
Blaze, Libero (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Acrobatics, Agility, Baton Pass, Blaze Kick, Burning Jealousy, Double-Edge, Electro Ball, Endure, Facade, Fire Blast, Fire Fang, Fire Pledge, Fire Spin, Flame Charge, Flamethrower, Flare Blitz, Gunk Shot, Heat Wave, Helping Hand, Hidden Power, High Jump Kick, Low Kick, Low Sweep, Overheat, Protect, Rest, Reversal, Sand Attack, Sleep Talk, Substitute, Sucker Punch, Sunny Day, Super Fang, Swift, Take Down, Taunt, Temper Flare, Tera Blast, Trailblaze, U-turn
- Competitive set (Gen 8 LC): Blaze Kick / Gunk Shot / U-turn / High Jump Kick, Libero, Berry Juice, Jolly
- Competitive set (Gen 8 LC): High Jump Kick / Blaze Kick / U-turn / Gunk Shot, Libero, Berry Juice, Jolly
- Competitive set (Gen 9 LC): U-turn / Flare Blitz / High Jump Kick / Sucker Punch, Libero, Choice Scarf, Jolly
Where to find Scorbunny
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 6 | Ember A weak fire attack that may inflict a burn. | Fire | Spec | 40 | 100 | 25 |
| 8 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 12 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 17 | Flame Charge Attacks in a cloak of flames. Raises Speed. | Fire | Phys | 50 | 100 | 20 |
| 20 | Agility Relaxes the body to sharply boost Speed. | Psychic | Stat | — | — | 30 |
| 24 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 28 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 32 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 36 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|