Pineco in Pokémon Emerald Rogue
#204 · Bug · see locations below
Bug
Abilities
Sturdy, Overcoat (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Body Slam, Bug Bite, Bug Buzz, Bulldoze, Counter, Curse, Dig, Double-Edge, Drill Run, Endure, Facade, Flail, Giga Drain, Gravity, Gyro Ball, Helping Hand, Hidden Power, Ice Spinner, Iron Defense, Light Screen, Lunge, Pain Split, Pin Missile, Poison Jab, Pounce, Power Trick, Protect, Rain Dance, Reflect, Rest, Reversal, Rock Blast, Rock Slide, Rock Tomb, Sand Tomb, Sandstorm, Seed Bomb, Sleep Talk, Solar Beam, Spikes, Stealth Rock, Struggle Bug, Substitute, Sunny Day, Swift, Take Down, Tera Blast, Toxic Spikes, Venoshock
- Competitive set (Gen 6 LC): Stealth Rock / Spikes / Rapid Spin / Explosion, Sturdy, Berry Juice, Adamant
- Competitive set (Gen 6 LC): Stealth Rock / Rapid Spin / Explosion / Spikes, Sturdy, Berry Juice, Adamant
- Competitive set (Gen 7 LC): Stealth Rock / Spikes / Rapid Spin / Explosion, Sturdy, Berry Juice, Jolly
- Competitive set (Gen 7 LC): Stealth Rock / Rapid Spin / Spikes / Explosion, Sturdy, Berry Juice, Impish
- Competitive set (Gen 9 ZU): Rapid Spin / Spikes / Stealth Rock / Toxic Spikes, Sturdy, Eviolite, Impish
- Competitive set (Gen 9 LC): Rapid Spin / Explosion / Stealth Rock / Bulldoze, Sturdy, Heavy-Duty Boots, Jolly
Where to find Pineco
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 6 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 9 | Bug Bite Eats the foe's held Berry gaining its effect. | Bug | Phys | 60 | 100 | 20 |
| 12 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 17 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 20 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 23 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 28 | Spikes Sets spikes that hurt a foe switching in. | Ground | Stat | — | — | 20 |
| 31 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 34 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 39 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 42 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 45 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|