Pincurchin in Pokémon Emerald Rogue
#871 · Electric · see locations below
Electric
Abilities
Lightning Rod, Electric Surge (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Body Slam, Charge, Charge Beam, Chilling Water, Curse, Electric Terrain, Electro Ball, Electroweb, Endure, Facade, Giga Impact, Hex, Hidden Power, Hydro Pump, Hyper Beam, Liquidation, Memento, Muddy Water, Pain Split, Poison Jab, Protect, Rain Dance, Rest, Reversal, Rising Voltage, Scald, Sleep Talk, Spikes, Substitute, Sucker Punch, Supercell Slam, Surf, Swift, Take Down, Tera Blast, Throat Chop, Thunder, Thunder Wave, Thunderbolt, Toxic Spikes, Venoshock, Wild Charge
- Competitive set (Gen 8 NU): Rising Voltage / Scald / Spikes / Recover, Electric Surge, Terrain Extender, Modest
- Competitive set (Gen 8 NU): Rising Voltage / Spikes / Scald / Recover, Electric Surge, Terrain Extender, Bold
- Competitive set (Gen 8 PU): Rising Voltage / Toxic Spikes / Spikes / Scald, Electric Surge, Terrain Extender, Bold
- Competitive set (Gen 8 ZU): Rising Voltage / Electric Terrain / Memento / Spikes, Electric Surge, Terrain Extender, Bold
- Competitive set (Gen 8 ZU): Rising Voltage / Spikes / Recover / Scald, Electric Surge, Terrain Extender, Quiet
- Competitive set (Gen 8 Vgc2020): Rising Voltage / Sucker Punch / Protect / Scald, Electric Surge, Electric Seed, Quiet
- Competitive set (Gen 9 OU): Discharge / Scald / Spikes / Memento, Electric Surge, Terrain Extender, Bold
- Competitive set (Gen 9 PU): Spikes / Discharge / Scald / Memento, Electric Surge, Terrain Extender, Bold
- Competitive set (Gen 9 ZU): Recover / Spikes / Discharge / Toxic Spikes, Lightning Rod, Heavy-Duty Boots, Bold
Where to find Pincurchin
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Peck Attacks the foe with a jabbing beak, etc. | Flying | Phys | 35 | 100 | 35 |
| 1 | Thunder Shock An electrical attack that may paralyze the foe. | Electric | Spec | 40 | 100 | 30 |
| 5 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 10 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 15 | Fury Attack Jabs the foe 2 to 5 times with sharp horns, etc. | Normal | Phys | 15 | 85 | 20 |
| 20 | Spark An electrified tackle that may paralyze the foe. | Electric | Phys | 65 | 100 | 20 |
| 25 | Bubble Beam Forcefully sprays bubbles that may lower Speed. | Water | Spec | 65 | 100 | 20 |
| 30 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 35 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 40 | Electric Terrain Electrifies the ground for 5 turns. Prevents sleep. | Electric | Stat | — | — | 10 |
| 45 | Poison Jab A stabbing attack that may poison the foe. | Poison | Phys | 80 | 100 | 20 |
| 50 | Zing Zap An electrified impact that can cause flinching. | Electric | Phys | 80 | 100 | 10 |
| 55 | Acupressure The user sharply raises one of its stats. | Normal | Stat | — | — | 30 |
| 60 | Discharge Zaps the foes with electri- city. May paralyze them. | Electric | Spec | 80 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|