Iron Leaves in Pokémon Emerald Rogue
#1010 · Grass / Psychic · see locations below
GrassPsychic
Abilities
Quark Drive
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Aerial Ace, Agility, Air Slash, Brick Break, Calm Mind, Close Combat, Coaching, Double-Edge, Electric Terrain, Endure, Energy Ball, Facade, False Swipe, Focus Blast, Giga Drain, Giga Impact, Grass Knot, Grassy Terrain, Gravity, Helping Hand, Hidden Power, Hyper Beam, Imprison, Iron Defense, Leaf Storm, Magical Leaf, Metal Sound, Protect, Psychic Terrain, Quash, Rest, Reversal, Scary Face, Sleep Talk, Smart Strike, Solar Beam, Solar Blade, Substitute, Swift, Swords Dance, Take Down, Taunt, Tera Blast, Throat Chop, Trailblaze, Wild Charge, X-Scissor
- Competitive set (Gen 9 UU): Swords Dance / Leaf Blade / Psyblade / Close Combat, Quark Drive, Booster Energy, Jolly
- Competitive set (Gen 9 UU): Psyblade / Swords Dance / Close Combat / Trailblaze, Quark Drive, Booster Energy, Jolly
- Competitive set (Gen 9 RU): Swords Dance / Psyblade / Leaf Blade / Close Combat, Quark Drive, Booster Energy, Jolly
- Competitive set (Gen 9 Monotype): Swords Dance / Close Combat / Psyblade / Wild Charge, Quark Drive, Life Orb, Jolly
Where to find Iron Leaves
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 0 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 0 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 0 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 7 | Magical Leaf Attacks with a strange leaf that cannot be evaded. | Grass | Spec | 60 | — | 20 |
| 14 | Retaliate An attack that does more damage if an ally fainted. | Normal | Phys | 70 | 100 | 5 |
| 21 | Quick Guard Evades priority attacks for one turn. | Fighting | Stat | — | — | 15 |
| 28 | Night Slash Hits as soon as possible. High critical-hit ratio. | Dark | Phys | 70 | 100 | 15 |
| 35 | Swords Dance A fighting dance that sharply raises Attack. | Normal | Stat | — | — | 20 |
| 42 | Sacred Sword Strikes through the foe's stat changes. | Fighting | Phys | 90 | 100 | 15 |
| 49 | Leaf Blade Slashes with a sharp leaf. High critical-hit ratio. | Grass | Phys | 90 | 100 | 15 |
| 56 | Psyblade This move's power increases when on Electric Terrain. | Psychic | Phys | 80 | 100 | 15 |
| 63 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 70 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 77 | Megahorn A brutal ramming attack using out-thrust horns. | Bug | Phys | 120 | 85 | 10 |
| 84 | Ally Switch The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 91 | Solar Blade Charges first turn, then chops with a blade of light. | Grass | Phys | 125 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|