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Greninja (Battle Bond)

Greninja (Battle Bond) in Pokémon Emerald Rogue

#658 · Water / Dark · see locations below

WaterDark

Abilities

Battle Bond

Base stats

HP72
Attack95
Defense67
Sp. Attack103
Sp. Defense71
Speed122
Total530

Compared with the official games

Against the base species it is built from:

  • Abilities gains Battle Bond and loses Torrent, Protean

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Tutor moves: Acrobatics, Aerial Ace, Attract, Blizzard, Bounce, Brutal Swing, Confide, Dark Pulse, Double Team, Echoed Voice, Facade, Fling, Frustration, Giga Impact, Grass Knot, Gunk Shot, Hidden Power, Hydro Cannon, Hyper Beam, Ice Beam, Ice Punch, Icy Wind, Low Kick, Protect, Rain Dance, Rest, Return, Rock Slide, Rock Tomb, Role Play, Round, Sleep Talk, Smack Down, Snatch, Snore, Spite, Substitute, Surf, Swagger, Taunt, Tera Blast, Thief, U-turn, Water Pledge, Water Pulse, Waterfall, Work Up

Where to find Greninja (Battle Bond)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
0Water Shuriken
Throws 2 to 5 stars that are sure to strike first.
WaterSpec1510020
1Bubble
An attack using bubbles. May lower the foe's Speed.
WaterSpec4010030
1Growl
Growls cutely to reduce the foe's Attack.
NormalStat10040
1Haze
Creates a black haze that eliminates all stat changes.
IceStat30
1Mat Block
Evades damaging moves for one turn.
FightingStat15
1Night Slash
Hits as soon as possible. High critical-hit ratio.
DarkPhys7010015
1Pound
Pounds the foe with forelegs or tail.
NormalPhys4010035
1Quick Attack
An extremely fast attack that always strikes first.
NormalPhys4010030
1Role Play
Mimics the target and copies its special ability.
PsychicStat10
10Lick
Licks with a long tongue to injure. May also paralyze.
GhostPhys3010030
14Water Pulse
Attacks with ultrasonic waves. May confuse the foe.
WaterSpec6010020
19Smokescreen
Lowers the foe's accuracy using smoke, ink, etc.
NormalStat10020
23Shadow Sneak
Extends the user's shadow to strike first.
GhostPhys4010030
28Spikes
Sets spikes that hurt a foe switching in.
GroundStat20
33Feint Attack
Draws the foe close, then strikes without fail.
DarkPhys6020
42Substitute
Creates a decoy using 1/4 of the user's maximum HP.
NormalStat10
49Extrasensory
Attacks with a peculiar power. May cause flinching.
PsychicSpec8010020
56Double Team
Creates illusory copies to raise evasiveness.
NormalStat15
68Hydro Pump
Blasts water at high power to strike the foe.
WaterSpec110805

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide