Forretress in Pokémon Emerald Rogue
#205 · Bug / Steel · see locations below
BugSteel
Abilities
Sturdy, Overcoat (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Body Press, Body Slam, Bug Bite, Bug Buzz, Bulldoze, Curse, Dig, Double-Edge, Drill Run, Earth Power, Earthquake, Endure, Facade, Flash Cannon, Giga Drain, Giga Impact, Gravity, Gyro Ball, Hard Press, Heavy Slam, Helping Hand, Hidden Power, Hyper Beam, Ice Spinner, Iron Defense, Iron Head, Light Screen, Lunge, Metal Sound, Pain Split, Poison Jab, Pounce, Protect, Rain Dance, Reflect, Rest, Reversal, Rock Blast, Rock Slide, Rock Tomb, Sand Tomb, Sandstorm, Seed Bomb, Sleep Talk, Smart Strike, Solar Beam, Spikes, Stealth Rock, Steel Beam, Stone Edge, Struggle Bug, Substitute, Sunny Day, Swift, Take Down, Tera Blast, Thunder Wave, Toxic Spikes, Venoshock, Volt Switch
- Competitive set (Gen 6 OU, Gen 6 UU): Rapid Spin / Stealth Rock / Volt Switch / Spikes, Sturdy, Leftovers, Relaxed
- Competitive set (Gen 6 UU, Gen 7 Monotype): Rapid Spin / Stealth Rock / Volt Switch / Gyro Ball, Sturdy, Leftovers, Relaxed
- Competitive set (Gen 6 UU): Stealth Rock / Explosion / Spikes / Rapid Spin, Sturdy, Custap Berry, Hasty
- Competitive set (Gen 6 Monotype): Rapid Spin / Stealth Rock / Gyro Ball / Explosion, Sturdy, Custap Berry, Relaxed
- Competitive set (Gen 7 UU): Stealth Rock / Rapid Spin / Spikes / Toxic Spikes, Sturdy, Leftovers, Adamant
- Competitive set (Gen 7 RU): Gyro Ball / Spikes / Volt Switch / Rapid Spin, Overcoat, Leftovers, Relaxed
- Competitive set (Gen 7 RU): Rapid Spin / Stealth Rock / Spikes / Gyro Ball, Sturdy, Leftovers, Relaxed
- Competitive set (Gen 7 Monotype): Rapid Spin / Stealth Rock / Gyro Ball / Spikes, Sturdy, Leftovers, Bold
- Competitive set (Gen 9 UU, Gen 9 RU): Rapid Spin / Stealth Rock / Volt Switch / Spikes, Sturdy, Leftovers, Bold
- Competitive set (Gen 9 RU): Spikes / Body Press / Rapid Spin / Gyro Ball, Sturdy, Leftovers, Relaxed
- Competitive set (Gen 9 Monotype, Gen 9 Nationaldexmonotype): Spikes / Rapid Spin / Gyro Ball / Volt Switch, Sturdy, Rocky Helmet, Relaxed
- Competitive set (Gen 9 Monotype): Rapid Spin / Volt Switch / Spikes / Gyro Ball, Sturdy, Rocky Helmet, Relaxed
- Competitive set (Gen 9 Nationaldexmonotype): Rapid Spin / Stealth Rock / Volt Switch / Spikes, Sturdy, Rocky Helmet, Relaxed
Where to find Forretress
| Area | Method | Level | |
|---|---|---|---|
| Field 1 — Hoenn | Steel-theme rooms | — | |
| Forest 0 — Hoenn | Bug-theme rooms | — | |
| Urban 0 — Hoenn | Steel-theme rooms | — | |
| Urban 1 — Hoenn | Bug-theme rooms | — | |
| Urban 0 — Kanto | Steel-theme rooms | — | |
| Forest 0 — Kanto | Bug-theme rooms | — | |
| Field 1 — Johto | Bug-theme rooms | — | |
| Urban 0 — Johto | Steel-theme rooms | — | |
| Eterna Forest — Sinnoh | Bug-theme rooms | — | |
| Route 201 — Sinnoh | Bug-theme rooms | — | |
| Mt. Coronet — Sinnoh | Steel-theme rooms | — | |
| Iron Island — Sinnoh | Steel-theme rooms | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Heavy Slam Does more damage if the user outweighs the foe. | Steel | Phys | 1 | 100 | 10 |
| 1 | Bug Bite Eats the foe's held Berry gaining its effect. | Bug | Phys | 60 | 100 | 20 |
| 1 | Magnet Rise The user levitates with electromagnetism. | Electric | Stat | — | — | 10 |
| 1 | Protect Evades attack, but may fail if used in succession. | Normal | Stat | — | — | 10 |
| 1 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Toxic Spikes Sets spikes that poison a foe switching in. | Poison | Stat | — | — | 20 |
| 1 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 12 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 85 | 20 |
| 17 | Rapid Spin Spins the body at high speed to strike the foe. | Normal | Phys | 50 | 100 | 40 |
| 20 | Rollout An attack lasting 5 turns with rising intensity. | Rock | Phys | 30 | 90 | 20 |
| 23 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 28 | Spikes Sets spikes that hurt a foe switching in. | Ground | Stat | — | — | 20 |
| 32 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 36 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 42 | Iron Defense Hardens the body's surface to sharply raise Defense. | Steel | Stat | — | — | 15 |
| 46 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 5 |
| 50 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|