Drifblim in Pokémon Emerald Rogue
#426 · Ghost / Flying · see locations below
GhostFlying
Abilities
Aftermath, Unburden, Flare Boost (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Tutor moves: Acrobatics, Aerial Ace, Air Cutter, Air Slash, Amnesia, Baton Pass, Body Slam, Calm Mind, Curse, Defog, Disable, Endure, Facade, Fling, Fly, Giga Impact, Gyro Ball, Haze, Helping Hand, Hex, Hidden Power, Hyper Beam, Icy Wind, Imprison, Knock Off, Night Shade, Pain Split, Phantom Force, Protect, Psybeam, Psychic, Rain Dance, Rest, Shadow Ball, Skill Swap, Sleep Talk, Spite, Stored Power, Substitute, Sunny Day, Swift, Tailwind, Temper Flare, Tera Blast, Thief, Thunder, Thunder Wave, Thunderbolt, Trick, Trick Room, Weather Ball, Will-O-Wisp
- Competitive set (Gen 6 NU): Substitute / Acrobatics / Will-O-Wisp / Hex, Unburden, Sitrus Berry, Rash
- Competitive set (Gen 6 PU): Acrobatics / Substitute / Knock Off / Will-O-Wisp, Unburden, Liechi Berry, Adamant
- Competitive set (Gen 6 PU): Calm Mind / Shadow Ball / Hidden Power / Rest, Unburden, Chesto Berry, Modest
- Competitive set (Gen 6 PU): Acrobatics / Shadow Ball / Will-O-Wisp / Destiny Bond, Unburden, Sitrus Berry, Adamant
- Competitive set (Gen 6 Battle Spot Singles): Baton Pass / Minimize / Stockpile / Substitute, Unburden, Sitrus Berry, Bold
- Competitive set (Gen 7 RU): Hex / Destiny Bond / Thunder Wave / Trick, Unburden, Flame Orb, Timid
- Competitive set (Gen 7 PU): Substitute / Calm Mind / Shadow Ball / Hidden Power, Unburden, Sitrus Berry, Modest
- Competitive set (Gen 7 PU): Destiny Bond / Shadow Ball / Phantom Force / Acrobatics, Unburden, Power Herb, Adamant
- Competitive set (Gen 7 ZU): Substitute / Acrobatics / Knock Off / Will-O-Wisp, Unburden, Sitrus Berry, Adamant
- Competitive set (Gen 7 ZU): Shadow Ball / Acrobatics / Destiny Bond / Substitute, Unburden, Flame Orb, Timid
- Competitive set (Gen 7 Vgc2017): Shadow Ball / Tailwind / Will-O-Wisp / Disable, Unburden, Psychic Seed, Timid
- Competitive set (Gen 7 Vgc2017): Shadow Ball / Tailwind / Will-O-Wisp / Sunny Day, Unburden, Psychic Seed, Timid
- Competitive set (Gen 8 PU): Shadow Ball / Strength Sap / Thunderbolt / Defog, Unburden, Flame Orb, Timid
- Competitive set (Gen 8 ZU): Calm Mind / Shadow Ball / Strength Sap / Thunderbolt, Unburden, Electric Seed, Modest
- Competitive set (Gen 8 ZU): Strength Sap / Shadow Ball / Calm Mind / Thunderbolt, Unburden, Sitrus Berry, Modest
- Competitive set (Gen 8 Vgc2020): Shadow Ball / Tailwind / Strength Sap / Gust, Unburden, Weakness Policy, Jolly
- Competitive set (Gen 9 RU): Strength Sap / Shadow Ball / Will-O-Wisp / Defog, Aftermath, Heavy-Duty Boots, Bold
- Competitive set (Gen 9 NU): Hex / Will-O-Wisp / Defog / Strength Sap, Aftermath, Heavy-Duty Boots, Bold
- Competitive set (Gen 9 ZU): Calm Mind / Shadow Ball / Thunderbolt / Strength Sap, Unburden, Grassy Seed, Modest
- Competitive set (Gen 9 ZU): Defog / Strength Sap / Will-O-Wisp / Hex, Aftermath, Heavy-Duty Boots, Timid
- Competitive set (Gen 9 Anything Goes): Baton Pass / Minimize / Substitute / Calm Mind, Aftermath, Focus Sash, Timid
- Competitive set (Gen 9 Nationaldexag): Baton Pass / Minimize / Substitute / Defog, Aftermath, Focus Sash, Hardy
Where to find Drifblim
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 0 | Phantom Force Vanishes on the first turn then strikes the next turn. | Ghost | Phys | 90 | 100 | 10 |
| 1 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 30 |
| 1 | Gust Strikes the foe with a gust of wind whipped up by wings. | Flying | Spec | 40 | 100 | 35 |
| 1 | Minimize Minimizes the user's size to raise evasiveness. | Normal | Stat | — | — | 10 |
| 1 | Strength Sap Saps the foe's Attack to heal HP, then drops Attack. | Grass | Stat | — | 100 | 10 |
| 12 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 16 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 20 | Shadow Ball Hurls a black blob that may lower the foe's Sp. Def. | Ghost | Spec | 80 | 100 | 15 |
| 24 | Spit Up Releases stockpiled power (the more the better). | Normal | Spec | 1 | 100 | 10 |
| 24 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 20 |
| 24 | Swallow Absorbs stockpiled power and restores HP. | Normal | Stat | — | — | 10 |
| 31 | Selfdestruct Inflicts severe damage but makes the user faint. | Normal | Phys | 200 | 100 | 5 |
| 36 | Destiny Bond If the user faints, the foe is also made to faint. | Ghost | Stat | — | — | 5 |
| 42 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 40 |
| 48 | Tailwind Whips up a turbulent breeze that raises Speed. | Flying | Stat | — | — | 15 |
| 54 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|