Meowth in Emerald Kaizo
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Limber and loses Pickup, Technician, Unnerve
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Persian at Level 28
- Egg moves: Spite, Charm, Hypnosis, Amnesia, Psych Up, Assist
Meowth in other guides
The same Pokémon, as 17 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Meowth
| Area | Method | Level | |
|---|---|---|---|
| Route 102 | Grass | 4-7 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Pay Day Throws coins at the foe. Money is recovered after. | Normal | Phys | 40 | 100 | 20 |
| 6 | Faint Attack Draws the foe close, then strikes without fail. | Dark | Spec | 60 | — | 20 |
| 12 | Swift Sprays star-shaped rays that never miss. | Normal | Phys | 60 | — | 20 |
| 16 | Bite Bites with vicious fangs. May cause flinching. | Dark | Spec | 60 | 100 | 25 |
| 23 | Slash Slashes with claws, etc. Has a high critical-hit ratio. | Normal | Phys | 70 | 100 | 20 |
| 27 | Shadow Ball Hurls a black blob that may lower the foe's DEFENSE. | Ghost | Phys | 80 | 100 | 24 |
| 29 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 24 |
| 36 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 24 |
| 40 | Fake Out A 1st-turn, 1st-strike move that causes flinching. | Normal | Phys | 40 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (25)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM10 | Hidden Power | Normal | 1 |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | 103 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 95 |
| TM25 | Thunder | Electric | 120 |
| TM27 | Return | Normal | 103 |
| TM28 | Dig | Ground | 60 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM34 | Shock Wave | Electric | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM41 | Torment | Dark | — |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| TM46 | Thief | Dark | 40 |
| TM49 | Hidden Power (Fighting) | Fighting | 70 |
| HM01 | Cut | Normal | 50 |
| HM05 | Flash | Normal | — |