Kyogre in Emerald Kaizo
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Pressure, Run Away and loses Drizzle
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Kyogre in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedLazarusGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Kyogre
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Icy Wind A chilling attack that lowers the foe's SPEED. | Ice | Spec | 55 | 100 | 24 |
| 5 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Phys | 75 | 100 | 24 |
| 15 | Ancient Power An attack that may raise all stats. | Rock | Phys | 80 | 100 | 8 |
| 20 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 24 |
| 30 | Muddy Water Attacks with muddy water. May lower accuracy. | Water | Spec | 95 | 100 | 10 |
| 35 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | 100 | 5 |
| 45 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 120 | 85 | 8 |
| 50 | Ancient Power An attack that may raise all stats. | Rock | Phys | 80 | 100 | 8 |
| 60 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 95 | 100 | 16 |
| 65 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 24 |
| 75 | Water Spout Deals damage and does recoil. | Water | Spec | 150 | 100 | 8 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (28)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Water Pulse | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM10 | Hidden Power | Normal | 1 |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Safeguard | Normal | — |
| TM21 | Frustration | Normal | 103 |
| TM24 | Thunderbolt | Electric | 95 |
| TM25 | Thunder | Electric | 120 |
| TM26 | Earthquake | Ground | 100 |
| TM27 | Return | Normal | 103 |
| TM31 | Brick Break | Fighting | 75 |
| TM34 | Shock Wave | Electric | 60 |
| TM39 | Rock Tomb | Rock | 55 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| HM03 | Surf | Water | 95 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 60 |