Azumarill in Emerald Kaizo
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats Attack 50 → 60 (total 420 → 430)
- Type Water / Fairy → Water
- Abilities loses Sap Sipper
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Azumarill in other guides
The same Pokémon, as 16 other hacks change it:
UnboundEmerald RogueInfinite FusionRadical RedGaiaBlaze Black 2 Redux & Volt White 2 ReduxInclement EmeraldElite ReduxEmerald ImperiumPolished CrystalBlaze Black 2 & Volt White 2Sacred Gold & Storm SilverRenegade PlatinumRising Ruby & Sinking SapphireBlaze Black & Volt WhiteFire Red Omega
Where to find Azumarill
| Area | Method | Level | |
|---|---|---|---|
| Route 117 | Surf | 43 | |
| Route 120 | Grass | 47 | 5% rare |
| Route 120 | Surf | 47 | |
| Petalburg City | Surf | 43 | 5% rare |
| Petalburg City | Super Rod | 65 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bounce Bounces up, then down the next turn. May paralyze. | Flying | Phys | 85 | 85 | 5 |
| 1 | Brick Break Destroys barriers such as REFLECT and causes damage. | Fighting | Phys | 75 | 100 | 15 |
| 1 | Bubble Beam Forcefully sprays bubbles that may lower SPEED. | Water | Spec | 65 | 100 | 20 |
| 1 | Pound Pounds the foe with forelegs or tail. | Normal | Phys | 40 | 100 | 35 |
| 3 | Ice Punch An icy punch that may freeze the foe. | Ice | Spec | 75 | 100 | 15 |
| 6 | Water Pulse Attacks with ultrasonic waves. May confuse the foe. | Water | Spec | 60 | 100 | 20 |
| 10 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 24 |
| 21 | Waterfall Charges the foe with speed to climb waterfalls. | Water | Spec | 80 | 100 | 15 |
| 24 | Ice Beam Blasts the foe with an icy beam that may freeze it. | Ice | Spec | 95 | 100 | 16 |
| 34 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 24 |
| 45 | Superpower Boosts strength sharply, but hurts the user. | Fighting | Phys | 120 | 100 | 8 |
| 57 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 120 | 85 | 8 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (25)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM03 | Water Pulse | Water | 60 |
| TM06 | Toxic | Poison | — |
| TM07 | Hail | Ice | — |
| TM08 | Seismic Toss | Fighting | 1 |
| TM10 | Hidden Power | Normal | 1 |
| TM13 | Ice Beam | Ice | 95 |
| TM14 | Blizzard | Ice | 120 |
| TM15 | Hyper Beam | Normal | 150 |
| TM17 | Protect | Normal | — |
| TM18 | Rain Dance | Water | — |
| TM21 | Frustration | Normal | 103 |
| TM23 | Iron Tail | Steel | 100 |
| TM27 | Return | Normal | 103 |
| TM28 | Dig | Ground | 60 |
| TM31 | Brick Break | Fighting | 75 |
| TM42 | Facade | Normal | 70 |
| TM43 | Secret Power | Normal | 70 |
| TM44 | Rest | Psychic | — |
| TM45 | Attract | Normal | — |
| HM03 | Surf | Water | 95 |
| HM04 | Strength | Normal | 80 |
| HM06 | Rock Smash | Fighting | 40 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 60 |