Wishiwashi in Emerald Imperium
Water — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Stats HP 45 → 55 (total 175 → 185)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Egg moves: Muddy Water, Mist, Water Pulse, Water Sport, Whirlpool
Wishiwashi in other guides
The same Pokémon, as 5 other hacks change it:
Where to find Wishiwashi
| Area | Method | Level | |
|---|---|---|---|
| Route 105 | Surf | 25-30 | 5% rare |
| Route 109 | Surf | 5-35 | 5% rare |
| Route 131 | Super Rod | 25-45 | |
| Route 131 | Super Rod | 25-45 | 5% rare |
| Safari Zone Southeast | Surf | 25-40 | 5% rare |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Water Gun Squirts water to attack the foe. | Water | Spec | 40 | 100 | 25 |
| 6 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 9 | Feint Attack Draws the foe close, then strikes without fail. | Dark | Phys | 60 | — | 20 |
| 14 | Brine Does double damage to foes with half HP. | Water | Spec | 65 | 100 | 10 |
| 17 | Aqua Ring Forms a veil of water that restores HP. | Water | Stat | — | — | 20 |
| 22 | Tearful Look The user tears up, dropping Attack and Sp. Attack. | Normal | Stat | — | — | 20 |
| 25 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 100 | 20 |
| 30 | Dive Dives underwater the first turn and strikes next turn. | Water | Phys | 80 | 100 | 10 |
| 33 | Beat Up User attacks, bullying the target 2 to 5 times. | Dark | Phys | 25 | 100 | 10 |
| 38 | Aqua Tail The user swings its tail like a wave to attack. | Water | Phys | 90 | 100 | 10 |
| 41 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 49 | Endeavor Gains power if the user's HP is lower than the foe's HP. | Normal | Phys | 1 | 100 | 5 |
| 54 | Hydro Pump Blasts water at high power to strike the foe. | Water | Spec | 110 | 80 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (16)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM03 | Flip Turn | Water | 60 |
| TM07 | Snowscape | Ice | — |
| TM13 | Ice Beam | Ice | 90 |
| TM18 | Rain Dance | Water | — |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM83 | Scald | Water | 80 |
| TM89 | U-turn | Bug | 70 |
| TM96 | Bulldoze | Ground | 60 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM160 | Water Pulse | Water | 60 |
| TM165 | Scale Shot | Dragon | 25 |
| HM03 | Surf | Water | 90 |
| HM07 | Waterfall | Water | 80 |
| HM08 | Dive | Water | 80 |