Tauros (Paldea Aqua) in Emerald Imperium
Water / Fighting — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats Attack 100 → 110, Defense 95 → 105, Sp. Atk 40 → 60, Speed 110 → 100 (total 490 → 520)
- Type Normal → Water / Fighting
- Abilities gains Gluttony and loses Sheer Force
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Egg moves: Curse, Endeavor
Tauros (Paldea Aqua) in other guides
The same Pokémon, as 2 other hacks change it:
Where to find Tauros (Paldea Aqua)
| Area | Method | Level | |
|---|---|---|---|
| Route 107 | Super Rod | 20-45 | 5% rare |
| Route 134 | Super Rod | 25-45 | |
| Route 134 | Super Rod | 25-45 | 5% rare |
| Safari Zone South | Grass | 40-45 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 5 | Work Up The user is roused. Ups Attack and Sp. Atk. | Normal | Stat | — | — | 30 |
| 11 | Aqua Jet Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 15 | Pursuit Inflicts bad damage if used on a foe switching out. | Dark | Phys | 40 | 100 | 20 |
| 17 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 30 | 100 | 30 |
| 19 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 24 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 29 | Zen Headbutt Hits with a strong head- butt. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 35 | Raging Bull Tackle that breaks barriers. User's form determines type. | Normal | Phys | 90 | 100 | 10 |
| 40 | Rest The user sleeps for 2 turns, restoring HP and status. | Psychic | Stat | — | — | 5 |
| 45 | Swagger Confuses the foe, but also sharply raises Attack. | Normal | Stat | — | 90 | 15 |
| 50 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 120 | 100 | 10 |
| 55 | Wave Crash A slam shrouded in water. It also hurts the user. | Water | Phys | 120 | 100 | 10 |
| 60 | Close Combat | Fighting | Phys | 120 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (26)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM08 | Bulk Up | Fighting | — |
| TM18 | Rain Dance | Water | — |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM46 | Thief | Dark | 60 |
| TM71 | Stone Edge | Rock | 100 |
| TM80 | Rock Slide | Rock | 75 |
| TM87 | Low Kick | Fighting | 1 |
| TM94 | Trailblaze | Grass | 50 |
| TM96 | Bulldoze | Ground | 60 |
| TM98 | Work Up | Normal | — |
| TM99 | Wild Charge | Electric | 90 |
| TM105 | Body Press | Fighting | 80 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM119 | Iron Head | Steel | 80 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM122 | Drill Run | Ground | 80 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM147 | High Horsepower | Ground | 95 |
| TM156 | Close Combat | Fighting | 120 |
| TM158 | Body Slam | Normal | 85 |
| HM03 | Surf | Water | 90 |