Mabosstiff in Emerald Imperium
Dark — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
- Abilities gains Defiant and loses Guard Dog
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Mabosstiff in other guides
The same Pokémon, as 3 other hacks change it:
Where to find Mabosstiff
| Area | Method | Level | |
|---|---|---|---|
| Mt. Pyre 6F | Grass | 35-40 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Comeuppance On evolution Retaliates strongly against who last hurt the user. | Dark | Phys | 1 | 100 | 10 |
| 1 | Comeuppance Retaliates strongly against who last hurt the user. | Dark | Phys | 1 | 100 | 10 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 4 | Lick Licks with a long tongue to injure. May also paralyze. | Ghost | Phys | 30 | 100 | 30 |
| 7 | Snarl Yells and rants at the foe lowering its Sp. Atk. | Dark | Spec | 55 | 100 | 15 |
| 10 | Hone Claws Sharpens its claws to raise Attack and Accuracy. | Dark | Stat | — | — | 15 |
| 14 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 17 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 21 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 25 | Payback An attack that gains power if the user moves last. | Dark | Phys | 50 | 100 | 10 |
| 30 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 36 | Swagger Confuses the foe, but also sharply raises Attack. | Normal | Stat | — | 90 | 15 |
| 42 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 46 | Jaw Lock Prevents the target from escaping. | Fighting | Phys | 90 | 100 | 10 |
| 51 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (17)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM05 | Roar | Normal | — |
| TM11 | Sunny Day | Fire | — |
| TM12 | Taunt | Dark | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM28 | Dig | Ground | 80 |
| TM46 | Thief | Dark | 60 |
| TM79 | Dark Pulse | Dark | 80 |
| TM94 | Trailblaze | Grass | 50 |
| TM97 | Snarl | Dark | 55 |
| TM99 | Wild Charge | Electric | 90 |
| TM114 | Fire Fang | Fire | 65 |
| TM115 | Ice Fang | Ice | 65 |
| TM116 | Thunder Fang | Electric | 65 |
| TM117 | Psychic Fangs | Psychic | 85 |
| TM158 | Body Slam | Normal | 85 |
| TM159 | Play Rough | Fairy | 90 |