Lycanroc (Midnight) in Emerald Imperium
Rock — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats HP 75 → 85, Defense 65 → 75, Sp. Def 65 → 75, Speed 112 → 82
- Abilities gains Frisk, Vital Spirit, No Guard and loses Keen Eye, Sand Rush, Steadfast
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Lycanroc (Midnight) in other guides
The same Pokémon, as 5 other hacks change it:
Where to find Lycanroc (Midnight)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Counter On evolution Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Counter Retaliates any physical hit with double the power. | Fighting | Phys | 1 | 100 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 30 |
| 1 | Reversal Inflicts more damage when the user's HP is down. | Fighting | Phys | 1 | 100 | 15 |
| 1 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 1 | Taunt Taunts the foe into only using attack moves. | Dark | Stat | — | 100 | 20 |
| 1 | Upper Hand Makes the target flinch if readying a priority move. | Fighting | Phys | 65 | 100 | 15 |
| 7 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 12 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 40 |
| 15 | Rock Throw Throws small rocks to strike the foe. | Rock | Phys | 50 | 100 | 15 |
| 18 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 40 |
| 23 | Rock Tomb Stops the foe from moving with rocks and cuts Speed. | Rock | Phys | 60 | 100 | 15 |
| 26 | Roar Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 29 | Stealth Rock Sets floating stones that hurt a foe switching in. | Rock | Stat | — | — | 20 |
| 34 | Rock Slide Large boulders are hurled. May cause flinching. | Rock | Phys | 75 | 100 | 10 |
| 37 | Stone Axe High critical hit ratio. Sets Splinters that hurt the foe. | Rock | Phys | 65 | 90 | 15 |
| 40 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 80 | 100 | 15 |
| 45 | Rock Climb A charging attack that may confuse the foe. | Normal | Phys | 90 | 85 | 20 |
| 48 | Stone Edge Stabs the foe with stones. High critical-hit ratio. | Rock | Phys | 100 | 90 | 5 |
| 54 | Precipice Blades Fearsome blades of stone attack both foes. | Ground | Phys | 120 | 85 | 10 |
| 58 | Head Smash A life-risking headbutt that seriously hurts the user. | Rock | Phys | 150 | 85 | 5 |
| 65 | Sing A soothing song lulls the foe into a deep slumber. | Normal | Stat | — | 55 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (38)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | 150 |
| TM05 | Roar | Normal | — |
| TM08 | Bulk Up | Fighting | — |
| TM12 | Taunt | Dark | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM23 | Iron Tail | Steel | 100 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM56 | Power-Up Punch | Fighting | 40 |
| TM68 | Dual Chop | Dragon | 40 |
| TM69 | Rock Polish | Rock | — |
| TM71 | Stone Edge | Rock | 100 |
| TM75 | Swords Dance | Normal | — |
| TM76 | Stealth Rock | Rock | — |
| TM78 | Low Sweep | Fighting | 60 |
| TM80 | Rock Slide | Rock | 75 |
| TM94 | Trailblaze | Grass | 50 |
| TM97 | Snarl | Dark | 55 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM111 | Fire Punch | Fire | 75 |
| TM113 | Thunder Punch | Electric | 75 |
| TM114 | Fire Fang | Fire | 65 |
| TM116 | Thunder Fang | Electric | 65 |
| TM117 | Psychic Fangs | Psychic | 85 |
| TM119 | Iron Head | Steel | 80 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM132 | Knock Off | Dark | 65 |
| TM134 | Rock Blast | Rock | 25 |
| TM139 | Foul Play | Dark | 95 |
| TM140 | Iron Defense | Steel | — |
| TM142 | Earth Power | Ground | 90 |
| TM156 | Close Combat | Fighting | 120 |
| TM159 | Play Rough | Fairy | 90 |
| HM01 | Cut | Steel | 75 |
| HM04 | Strength | Normal | 80 |