Eevee (Starter) in Emerald Imperium
Normal — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats HP 55 → 65, Attack 55 → 75, Defense 50 → 70, Sp. Atk 45 → 65, Sp. Def 65 → 85, Speed 55 → 75 (total 325 → 435)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Egg moves: Charm, Flail, Endure, Curse, Tickle, Wish, Yawn, Fake Tears, Covet, Natural Gift, Stored Power, Synchronoise, Captivate, Double Kick, Mud-Slap
Where to find Eevee (Starter)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Covet Cutely begs to obtain an item held by the foe. | Fairy | Phys | 60 | 100 | 25 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Stat | — | 100 | 40 |
| 1 | Headbutt A ramming attack that may cause flinching. | Normal | Phys | 70 | 100 | 15 |
| 1 | Helping Hand Boosts the power of the recipient's moves. | Normal | Stat | — | 100 | 20 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 30 |
| 9 | Baby-Doll Eyes Lowers the foe's Attack before it can move. | Fairy | Stat | — | 100 | 30 |
| 13 | Quick Attack An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 30 |
| 17 | Bite Bites with vicious fangs. May cause flinching. | Dark | Phys | 60 | 100 | 25 |
| 17 | Swift Sprays star-shaped rays that never miss. | Normal | Spec | 60 | — | 20 |
| 20 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 20 |
| 25 | Take Down A reckless charge attack that also hurts the user. | Normal | Phys | 90 | 100 | 20 |
| 29 | Charm Charms the foe and sharply reduces its Attack. | Fairy | Stat | — | 100 | 5 |
| 37 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 120 | 100 | 15 |
| 41 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 45 | Trump Card The less PP the move has the more damage it does. | Normal | Spec | 1 | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (14)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM11 | Sunny Day | Fire | — |
| TM18 | Rain Dance | Water | — |
| TM20 | Hyper Voice | Normal | 90 |
| TM23 | Iron Tail | Steel | 100 |
| TM28 | Dig | Ground | 80 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM94 | Trailblaze | Grass | 50 |
| TM98 | Work Up | Normal | — |
| TM126 | Weather Ball | Normal | 50 |
| TM151 | Stored Power | Psychic | 20 |
| TM158 | Body Slam | Normal | 85 |
| TM167 | Alluring Voice | Fairy | 80 |