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HomeEmerald ImperiumPokémon › Dudunsparce
#982 · Emerald Imperium

Dudunsparce in Emerald Imperium

Normal — where to catch it, what it learns, and how it differs from the official games.

Compared with the official games

  • Abilities loses Rattled

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Dudunsparce in other guides

The same Pokémon, as 4 other hacks change it:

Where to find Dudunsparce

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat40
1Flail
Inflicts more damage when the user's HP is down.
NormalPhys110015
1Lunge
Lunges at the foe to lower its Attack stat.
BugPhys8010015
1Rage
Raises the user's Attack every time it is hit.
NormalPhys2010020
3Rollout
An attack lasting 5 turns with rising intensity.
RockPhys309020
6Spite
Spitefully cuts the PP of the foe's last move.
GhostStat10010
8Pursuit
Inflicts bad damage if used on a foe switching out.
DarkPhys4010020
11Screech
Emits a screech to sharply reduce the foe's Defense.
NormalStat8540
13Dual Wingbeat
User slams the target with wings and hits twice in a row.
FlyingPhys4010010
16Yawn
Lulls the foe into yawning, then sleeping next turn.
NormalStat10
18Ancient Power
An attack that may raise all stats.
RockSpec601005
21Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
23Drill Run
Spins its body like a drill. High critical-hit ratio.
GroundPhys8010010
26Roost
Restores the user's HP by half of its max HP.
FlyingStat5
28Hyper Drill
A spinning pointed part bypasses a foe's Protect.
NormalPhys1001005
31Coil
Coils up to raise Attack, Defense and Accuracy.
PoisonStat20
33Dig
Digs underground the first turn and strikes next turn.
GroundPhys8010010
36Glare
Intimidates and frightens the foe into paralysis.
NormalStat10030
38Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys12010015
41No Retreat
Raises all of the user's stats but prevents escape.
FightingStat5
43Air Slash
Attacks with a blade of air. May cause flinching.
FlyingSpec7510015
46Dragon Rush
Tackles the foe with menace. May cause flinching.
DragonPhys1007510
48Endure
Endures any attack for 1 turn, leaving at least 1HP.
NormalStat10
54Crush Claw
Tears at the foe with sharp claws. May lower Defense.
NormalPhys7510010
57Hurricane
Traps the foe in a fierce wind. May cause confusion.
FlyingSpec1107010
60Boomburst
Attacks everything with a destructive sound wave.
NormalSpec14010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (47)

#Move · where to get itTypePow
TM04Calm Mind
Psychic
TM11Sunny Day
Fire
TM13Ice Beam
Ice90
TM14Blizzard
Ice110
TM18Rain Dance
Water
TM20Hyper Voice
Normal90
TM22Solar Beam
Grass120
TM23Iron Tail
Steel100
TM24Thunderbolt
Electric90
TM25Thunder
Electric110
TM26Earthquake
Ground100
TM28Dig
Ground80
TM30Shadow Ball
Ghost80
TM35Flamethrower
Fire90
TM37Sandstorm
Rock
TM38Fire Blast
Fire110
TM39Rock Tomb
Rock60
TM41Dragon Dance
Dragon
TM46Thief
Dark60
TM51Roost
Flying
TM57Charge Beam
Electric50
TM71Stone Edge
Rock100
TM73Thunder Wave
Electric
TM74Gyro Ball
Steel1
TM76Stealth Rock
Rock
TM80Rock Slide
Rock75
TM84Poison Jab
Poison80
TM93Dragon Tail
Dragon60
TM96Bulldoze
Ground60
TM99Wild Charge
Electric90
TM100Dual Wingbeat
Flying40
TM105Body Press
Fighting80
TM108Ice Spinner
Ice80
TM110Stomping Tantrum
Ground75
TM122Drill Run
Ground80
TM124Pain Split
Normal
TM125Zen Headbutt
Psychic80
TM127Air Slash
Flying75
TM128Hex
Ghost65
TM142Earth Power
Ground90
TM145Hurricane
Flying110
TM151Stored Power
Psychic20
TM153Tailwind
Flying
TM158Body Slam
Normal85
TM165Scale Shot
Dragon25
HM04Strength
Normal80
HM06Rock Smash
Fighting60