Corsola (Galar) in Emerald Imperium
Ghost — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Stats HP 65 → 60, Defense 95 → 100, Sp. Def 95 → 100, Speed 35 → 30
- Type Water / Rock → Ghost
- Abilities gains Weak Armor, Unburden, Perish Body and loses Hustle, Natural Cure, Regenerator
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Evolves into Cursola at level 38
- Egg moves: Confuse Ray, Destiny Bond, Haze, Head Smash, Nature Power, Water Pulse
Corsola (Galar) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Corsola (Galar)
| Area | Method | Level | |
|---|---|---|---|
| Dewford Town | Old Rod | 5-10 | |
| Dewford Town | Good Rod | 10-20 | |
| Safari Zone Southeast | Old Rod | 25-30 | |
| Safari Zone Southeast | Good Rod | 25-35 | |
| Seafloor Cavern Entrance | Old Rod | 5-30 | |
| Seafloor Cavern Entrance | Good Rod | 10-30 | |
| Seafloor Cavern Room 6 | Old Rod | 5-30 | |
| Seafloor Cavern Room 6 | Good Rod | 10-30 | |
| Seafloor Cavern Room 7 | Old Rod | 5-30 | |
| Seafloor Cavern Room 7 | Good Rod | 10-30 |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Harden Stiffens the body's muscles to raise Defense. | Normal | Stat | — | — | 30 |
| 1 | Tackle Charges the foe with a full- body tackle. | Normal | Phys | 40 | 100 | 35 |
| 5 | Astonish An attack that may shock the foe into flinching. | Ghost | Phys | 30 | 100 | 15 |
| 10 | Disable Psychically disables one of the foe's moves. | Normal | Stat | — | 100 | 20 |
| 15 | Spite Spitefully cuts the PP of the foe's last move. | Ghost | Stat | — | 100 | 10 |
| 20 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 25 | Hex Does double damage if the foe has a status problem. | Ghost | Spec | 65 | 100 | 10 |
| 30 | Curse A move that functions differently for GHOSTS. | Ghost | Stat | — | — | 10 |
| 40 | Power Gem Attacks with rays of light that sparkle like diamonds. | Rock | Spec | 80 | 100 | 20 |
| 45 | Night Shade Inflicts damage identical to the user's level. | Ghost | Spec | 1 | 100 | 15 |
| 50 | Grudge If the user faints, deletes all PP of foe's last move. | Ghost | Stat | — | 100 | 5 |
| 55 | Mirror Coat Counters the foe's special attack at double the power. | Psychic | Spec | 1 | 100 | 20 |
| 85 | Strength Sap Saps the foe's Attack to heal HP, then drops Attack. | Grass | Stat | — | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (35)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM04 | Calm Mind | Psychic | — |
| TM07 | Snowscape | Ice | — |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM19 | Giga Drain | Grass | 75 |
| TM21 | Icy Wind | Ice | 55 |
| TM26 | Earthquake | Ground | 100 |
| TM28 | Dig | Ground | 80 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM33 | Reflect | Psychic | — |
| TM37 | Sandstorm | Rock | — |
| TM39 | Rock Tomb | Rock | 60 |
| TM61 | Will-O-Wisp | Fire | — |
| TM67 | Poltergeist | Ghost | 110 |
| TM71 | Stone Edge | Rock | 100 |
| TM76 | Stealth Rock | Rock | — |
| TM80 | Rock Slide | Rock | 75 |
| TM83 | Scald | Water | 80 |
| TM96 | Bulldoze | Ground | 60 |
| TM110 | Stomping Tantrum | Ground | 75 |
| TM120 | Liquidation | Water | 85 |
| TM121 | Hydro Pump | Water | 110 |
| TM128 | Hex | Ghost | 65 |
| TM133 | Power Gem | Rock | 80 |
| TM134 | Rock Blast | Rock | 25 |
| TM136 | Icicle Spear | Ice | 25 |
| TM140 | Iron Defense | Steel | — |
| TM142 | Earth Power | Ground | 90 |
| TM158 | Body Slam | Normal | 85 |
| TM160 | Water Pulse | Water | 60 |
| HM03 | Surf | Water | 90 |