Arceus (Electric) in Emerald Imperium
Electric — where to catch it, what it learns, and how it differs from the official games.
Compared with the official games
Against the base species it is built from:
- Type Normal → Electric
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Becomes Arceus while holding the None
- Becomes Arceus (Fighting) while holding the Fist Plate
- Becomes Arceus (Fighting) while holding the Fightinium Z
- Becomes Arceus (Flying) while holding the Sky Plate
- Becomes Arceus (Flying) while holding the Flyinium Z
- Becomes Arceus (Poison) while holding the Toxic Plate
- Becomes Arceus (Poison) while holding the Poisonium Z
- Becomes Arceus (Rock) while holding the Stone Plate
- Becomes Arceus (Rock) while holding the Rockium Z
- Becomes Arceus (Ground) while holding the Earth Plate
- Becomes Arceus (Ground) while holding the Groundium Z
- Becomes Arceus (Bug) while holding the Insect Plate
- Becomes Arceus (Bug) while holding the Buginium Z
- Becomes Arceus (Ghost) while holding the Spooky Plate
- Becomes Arceus (Ghost) while holding the Ghostium Z
- Becomes Arceus (Steel) while holding the Iron Plate
- Becomes Arceus (Steel) while holding the Steelium Z
- Becomes Arceus (Fire) while holding the Flame Plate
- Becomes Arceus (Fire) while holding the Firium Z
- Becomes Arceus (Water) while holding the Splash Plate
- Becomes Arceus (Water) while holding the Waterium Z
- Becomes Arceus (Grass) while holding the Meadow Plate
- Becomes Arceus (Grass) while holding the Grassium Z
- Becomes Arceus (Psychic) while holding the Mind Plate
- Becomes Arceus (Psychic) while holding the Psychium Z
- Becomes Arceus (Ice) while holding the Icicle Plate
- Becomes Arceus (Ice) while holding the Icium Z
- Becomes Arceus (Dragon) while holding the Draco Plate
- Becomes Arceus (Dragon) while holding the Dragonium Z
- Becomes Arceus (Dark) while holding the Dread Plate
- Becomes Arceus (Dark) while holding the Darkinium Z
- Becomes Arceus (Fairy) while holding the Pixie Plate
- Becomes Arceus (Fairy) while holding the Fairium Z
Arceus (Electric) in other guides
The same Pokémon, as 4 other hacks change it:
Where to find Arceus (Electric)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Cosmic Power Raises Defense and Sp. Def with a mystic power. | Psychic | Stat | — | — | 20 |
| 1 | Natural Gift The effectiveness varies with the held Berry. | Normal | Phys | 1 | 100 | 15 |
| 1 | Punishment Does more damage if the foe has powered up. | Dark | Phys | 60 | 100 | 5 |
| 1 | Seismic Toss Inflicts damage identical to the user's level. | Fighting | Phys | 1 | 100 | 20 |
| 10 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 20 | Earth Power Makes the ground erupt with power. May lower Sp. Def. | Ground | Spec | 90 | 100 | 10 |
| 30 | Hyper Voice A loud attack that uses sound waves to injure. | Normal | Spec | 90 | 100 | 10 |
| 40 | Extreme Speed An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 50 | Refresh Heals poisoning, paralysis, or a burn. | Normal | Stat | — | 100 | 20 |
| 60 | Future Sight Heightens inner power to strike 2 turns later. | Psychic | Spec | 120 | 100 | 10 |
| 70 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 80 | Hyper Beam | Normal | Spec | 150 | 100 | 5 |
| 90 | Perish Song Any Pokémon hearing this song faints in 3 turns. | Normal | Stat | — | — | 5 |
| 100 | Judgment The type varies with the kind of Plate held. | Normal | Spec | 100 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (85)
| # | Move · where to get it | Type | Pow |
|---|---|---|---|
| TM02 | Dragon Claw | Dragon | 80 |
| TM03 | Flip Turn | Water | 60 |
| TM04 | Calm Mind | Psychic | — |
| TM05 | Roar | Normal | — |
| TM07 | Snowscape | Ice | — |
| TM09 | Bullet Seed | Grass | 25 |
| TM11 | Sunny Day | Fire | — |
| TM13 | Ice Beam | Ice | 90 |
| TM14 | Blizzard | Ice | 110 |
| TM16 | Light Screen | Psychic | — |
| TM18 | Rain Dance | Water | — |
| TM19 | Giga Drain | Grass | 75 |
| TM20 | Hyper Voice | Normal | 90 |
| TM21 | Icy Wind | Ice | 55 |
| TM22 | Solar Beam | Grass | 120 |
| TM23 | Iron Tail | Steel | 100 |
| TM24 | Thunderbolt | Electric | 90 |
| TM25 | Thunder | Electric | 110 |
| TM26 | Earthquake | Ground | 100 |
| TM29 | Psychic | Psychic | 90 |
| TM30 | Shadow Ball | Ghost | 80 |
| TM31 | Brick Break | Fighting | 75 |
| TM33 | Reflect | Psychic | — |
| TM35 | Flamethrower | Fire | 90 |
| TM36 | Sludge Bomb | Poison | 90 |
| TM37 | Sandstorm | Rock | — |
| TM38 | Fire Blast | Fire | 110 |
| TM39 | Rock Tomb | Rock | 60 |
| TM40 | Aerial Ace | Flying | 60 |
| TM43 | Defog | Flying | — |
| TM45 | Draining Kiss | Fairy | 50 |
| TM48 | Meteor Beam | Rock | 120 |
| TM50 | Overheat | Fire | 130 |
| TM52 | Focus Blast | Fighting | 120 |
| TM53 | Energy Ball | Grass | 90 |
| TM54 | Grassy Glide | Grass | 60 |
| TM55 | Expanding Force | Psychic | 80 |
| TM57 | Charge Beam | Electric | 50 |
| TM59 | Dragon Pulse | Dragon | 85 |
| TM61 | Will-O-Wisp | Fire | — |
| TM65 | Shadow Claw | Ghost | 80 |
| TM70 | Triple Axel | Ice | 20 |
| TM71 | Stone Edge | Rock | 100 |
| TM72 | Psyshock | Psychic | 80 |
| TM73 | Thunder Wave | Electric | — |
| TM75 | Swords Dance | Normal | — |
| TM76 | Stealth Rock | Rock | — |
| TM79 | Dark Pulse | Dark | 80 |
| TM80 | Rock Slide | Rock | 75 |
| TM81 | X-Scissor | Bug | 80 |
| TM84 | Poison Jab | Poison | 80 |
| TM85 | Future Sight | Psychic | 120 |
| TM86 | Grass Knot | Grass | 1 |
| TM91 | Flash Cannon | Steel | 80 |
| TM94 | Trailblaze | Grass | 50 |
| TM96 | Bulldoze | Ground | 60 |
| TM97 | Snarl | Dark | 55 |
| TM98 | Work Up | Normal | — |
| TM100 | Dual Wingbeat | Flying | 40 |
| TM105 | Body Press | Fighting | 80 |
| TM106 | Trick Room | Psychic | — |
| TM107 | Brave Bird | Flying | 120 |
| TM119 | Iron Head | Steel | 80 |
| TM120 | Liquidation | Water | 85 |
| TM125 | Zen Headbutt | Psychic | 80 |
| TM140 | Iron Defense | Steel | — |
| TM142 | Earth Power | Ground | 90 |
| TM143 | Aura Sphere | Fighting | 80 |
| TM144 | Heat Wave | Fire | 95 |
| TM153 | Tailwind | Flying | — |
| TM155 | Draco Meteor | Dragon | 130 |
| TM161 | Dark Hole | Dark | 100 |
| TM163 | Supercell Slam | Electric | 120 |
| TM170 | Steel Beam | Steel | 140 |
| TM171 | Draco Barrage | Dragon | 100 |
| TM172 | Heavy Slam | Steel | 1 |
| TM173 | Gravity | Psychic | — |
| TM174 | Misty Explosion | Fairy | 100 |
| HM01 | Cut | Steel | 75 |
| HM02 | Fly | Flying | 90 |
| HM03 | Surf | Water | 90 |
| HM04 | Strength | Normal | 80 |
| HM05 | Flash | Electric | 60 |
| HM06 | Rock Smash | Fighting | 60 |
| HM07 | Waterfall | Water | 80 |