Zangoose in Elite Redux
#335 · Normal · see locations below
Normal
Abilities
Toxic Boost, Anger Point, Hyper Aggressive (hidden)
Base stats
Compared with the official games
- Stats Defense 60 → 70, Sp. Def 60 → 70, Speed 90 → 105 (total 458 → 493)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Tough Claws, On the Prowl, Poison Absorb
- What the innates do: Tough Claws — Boosts the power of contact moves by 1.3x. · On the Prowl — +1 priority for the first turn. Negative priority becomes +0. · Poison Absorb — Redirects Poison moves. Absorbs them, healing 25% HP.
- Abilities you pick one of: Toxic Boost — Ups Atk by 1.5x if poisoned. Immune to Poison status damage. · Anger Point — Getting hit raises Atk by +1. Critical hits maximize Attack. · Hyper Aggressive — Moves hit twice. Second hit does 25% damage.
- Tutor moves: Agility, Attract, Counter, Covet, Crush Claw, Cut, Endure, Facade, False Swipe, Feint, Foul Play, Giga Impact, Helping Hand, Hidden Power, Hyper Beam, Knock Off, Laser Focus, Metal Claw, Metronome, Protect, Pursuit, Rest, Retaliate, Return, Secret Power, Sleep Talk, Substitute, Swords Dance, Taunt, X-Scissor
- Egg groups: Field
- Height 1.3 m, weight 40.3 kg
Where to find Zangoose
| Area | Method | Level | |
|---|---|---|---|
| Route 114 | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Detect Priority +4. Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 10 |
| 1 | Lunge Lunges at the foe to lower its Attack stat. | Bug | Phys | 60 | 100 | 15 |
| 1 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 1 | Slash Slashes with claws, etc. Always crits. | Normal | Phys | 60 | 100 | 10 |
| 17 | Me First Executes the foe's attack with greater power. | Normal | Stat | — | — | 20 |
| 17 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 24 | Fury Swipes Rakes the foe with sharp claws, etc., 2 to 5 times. | Normal | Phys | 25 | 100 | 15 |
| 24 | Quick Guard Priority +1. Protects against priority attacks for 3 turns. | Fighting | Stat | — | — | 10 |
| 37 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Dire Claw Slices the foe. Might paralyze, poison, or bleed. | Poison | Phys | 80 | 100 | 15 |
| 46 | Assist Attacks randomly with one of the partner's moves. | Normal | Stat | — | 100 | 20 |
| 46 | Fury Cutter Slices the foe 3 times in a row with rising intensity. | Bug | Phys | 20 | 90 | 10 |
| 51 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 51 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 56 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|