Zamazenta in Elite Redux
#889 · Fighting · see locations below
Fighting
Abilities
Scare, Intimidate, Steelworker (hidden)
Base stats
Compared with the official games
- Stats Attack 120 → 130 (total 660 → 670)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Dauntless Shield, Stamina, Fighting Spirit
- What the innates do: Dauntless Shield — On entry, raises Defense by one stage. · Stamina — Getting hit raises Def by +1. Critical hits maximize Defense. · Fighting Spirit — Normal moves become Fighting. Fighting moves are empowered.
- Abilities you pick one of: Scare — Lowers foes' Sp. Atk by one stage on entry. · Intimidate — Lowers foes' Atk by one stage on entry. · Steelworker — Normal moves become Steel. Steel resists Ghost and Dark.
- Primal Reversion into Zamazenta (Crowned) with the Rusted Shield
- Tutor moves: Agility, Aura Sphere, Bite, Body Press, Bulk Up, Cut, Endure, Feint, Flash Cannon, Focus Blast, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hyper Beam, Iron Defense, Iron Head, Laser Focus, Light Screen, Metal Claw, Mirror Coat, Protect, Reflect, Refresh, Rest, Return, Secret Power, Sleep Talk, Substitute, Take Down, Wide Guard
- Egg groups: Undiscovered
- Height 2.9 m, weight 210.0 kg
Where to find Zamazenta
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Block Blocks the foe's way to prevent escape. | Normal | Stat | — | — | 5 |
| 1 | Howl Howls to raise the spirit and boosts Attack. | Normal | Stat | — | — | 20 |
| 1 | Psyshield Bash Deals damage. Raises Defense by 1 stage. | Psychic | Phys | 70 | 100 | 10 |
| 1 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 17 | Metal Burst Priority -5. Retaliates any hit with greater power. | Steel | Phys | — | 100 | 10 |
| 17 | Quick Guard Priority +1. Protects against priority attacks for 3 turns. | Fighting | Stat | — | — | 10 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Fire Fang May cause flinching or leave the foe with a burn. | Fire | Phys | 80 | 100 | 15 |
| 37 | Ice Fang May cause flinching or leave the foe frostbiten. | Ice | Phys | 80 | 100 | 15 |
| 37 | Jaw Lock Prevents the user and the target from escaping. | Fighting | Phys | 90 | 100 | 15 |
| 37 | Obstruct Priority +4. Protects itself, harshly lowering Def on contact. | Dark | Stat | — | — | 10 |
| 37 | Steel Roller Rolls over the opponent while destroying terrain. | Steel | Phys | 80 | 100 | 15 |
| 46 | Behemoth Bash Does more damage the higher the user's Def. | Steel | Phys | 100 | 100 | 5 |
| 46 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 51 | Double Iron Bash The user spins and hits with its arms. May cause flinch. | Steel | Phys | 60 | 100 | 5 |
| 51 | King's Shield Priority +4. Evades damage, and reduces Attack if struck. | Steel | Stat | — | — | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|