Yamper in Elite Redux
#835 · Electric · see locations below
Electric
Abilities
Rattled, Static, Defiant (hidden)
Base stats
Compared with the official games
- Stats Attack 45 → 65, Sp. Atk 40 → 65, Speed 26 → 76 (total 270 → 365)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Short Circuit, Run Away, Electrocytes
- What the innates do: Short Circuit — Boosts Elec.-type moves by 1.2x, or 1.5x when below 1/3 HP. · Run Away — Guarantees fleeing. Raises Speed if stats lowered by an enemy. · Electrocytes — Boosts the power of Electric-type moves by 1.25x.
- Abilities you pick one of: Rattled — If hit by Bug, Dark or Ghost move, or flinches: +1 Speed. · Static — 30% chance to paralyze on contact, 10% on non-contact. · Defiant — Raises Attack by two stages if stats are lowered by an enemy.
- Evolves into Boltund at level 25
- Tutor moves: Attract, Bite, Charge Beam, Charm, Crush Claw, Dig, Discharge, Draining Kiss, Electric Terrain, Endure, Flash, Flash Cannon, Helping Hand, Hidden Power, Magnet Rise, Mirror Shot, Play Rough, Protect, Pursuit, Rest, Retaliate, Return, Secret Power, Sleep Talk, Substitute, Take Down, Thunder, Thunder Wave, Thunderbolt, Trick, Volt Switch, Wild Charge
- Egg groups: Field
- Height 0.3 m, weight 13.5 kg
Where to find Yamper
| Area | Method | Level | |
|---|---|---|---|
| Route 116 | Grass | — | 5% rare |
| Route 109 Seashore House | Gift | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Charge Charges power to boost the electric move used next. | Electric | Stat | — | 100 | 20 |
| 1 | Growl Growls cutely to reduce the foe's Attack. | Normal | Spec | 60 | 100 | 15 |
| 1 | Lovely Bite Bites the foe with love. 10% chance to infatuate. | Fairy | Phys | 85 | 100 | 15 |
| 1 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 1 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 80 | 100 | 15 |
| 1 | Thunder Shock An electrical attack that may flinch the foe. | Electric | Spec | 80 | 100 | 15 |
| 17 | Play Nice Befriend the foe, lowering its Attack without fail. | Normal | Stat | — | — | 20 |
| 17 | Shock Wave Priority +2. A fast and unavoidable +2 priority attack. | Electric | Spec | 40 | — | 15 |
| 24 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 24 | Hone Claws Sharpens its claws to raise Attack and Accuracy. | Dark | Stat | — | — | 15 |
| 24 | Zing Zap An electrified impact that can cause flinching. | Electric | Phys | 80 | 100 | 15 |
| 37 | Lightning Strike A rapid strike with a lightning bolt, maybe raising Speed. | Electric | Phys | 70 | 100 | 20 |
| 37 | Spark Priority +2. An electrified tackle with +2 priority. May paralyze. | Electric | Phys | 40 | 100 | 15 |
| 37 | Thunderclap Priority +1. Preempts the foe's attack with a flash of lightning. | Electric | Spec | 70 | 100 | 5 |
| 46 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
| 46 | Supercell Slam Tackles with its shock body. Hurts on miss. | Electric | Phys | 100 | 95 | 10 |
| 51 | Star Crash 33% recoil damage. | Fairy | Phys | 120 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|