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Wishiwashi (School)

Wishiwashi (School) in Elite Redux

#746 · Water · see locations below

Water

Abilities

Water Veil, Tidal Rush, Hydration (hidden)

Base stats

HP45
Attack140
Defense130
Sp. Attack140
Sp. Defense135
Speed30
Total620

Compared with the official games

Against the base species it is built from:

  • Stats Attack 20 → 140, Defense 20 → 130, Sp. Atk 25 → 140, Sp. Def 25 → 135, Speed 40 → 30 (total 175 → 620)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Schooling, Regenerator, Multiscale
  • What the innates do: Schooling — If Lv. 20 or more: changes into School form until 1/4 HP or less. · Regenerator — Heals 1/3 of max HP upon switching out. · Multiscale — At full HP, halves damage taken from attacks
  • Abilities you pick one of: Water Veil — Burn-immune. Casts Aqua Ring on entry. · Tidal Rush — Water-type moves get +1 priority at max HP. · Hydration — Cures own status at the end of every turn in rain.
  • Tutor moves: Aqua Ring, Aqua Tail, Attract, Blizzard, Bubble, Bulldoze, Calm Mind, Curse, Dive, Earthquake, Endure, Flash Freeze, Flip Turn, Giga Impact, Headbutt, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Ice Beam, Iron Head, Life Dew, Liquidation, Metronome, Mist, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Substitute, Surf, Water Pulse, Whirlpool
  • Egg groups: Water 2
  • Height 0.2 m, weight 0.3 kg

Where to find Wishiwashi (School)

Not found in the wild — evolve or trade for it.

Level-up moves

LvMoveTypeCatPowAccPP
1Aqua Fang
Has 10% flinch chance. Strong Jaw boost.
WaterPhys8510015
1Beat Up
Summons party Pokémon to join in the attack.
DarkPhys110010
1Karma
Raises SpAtk and SpDef. Lowers Speed.
PoisonStat20
1Roar
Priority -6. Makes the foe flee to end the battle.
NormalStat20
1Splash
Does more damage if the user outweighs the foe.
WaterPhys110010
1Water Sport
The user becomes soaked to raise resistance to fire.
WaterStat10015
17Body Slam
A full-body slam that may cause paralysis.
NormalPhys8510015
17Ice Fang
May cause flinching or leave the foe frostbiten.
IcePhys8010015
24Chilling Water
Shoots ice-cold water at the foe. May cause frostbite.
WaterSpec7510015
24Mud Bomb
Can hit Flying foes, then knocks them to the ground.
GroundSpec7010010
24Muddy Water
Attacks with muddy water. May lower accuracy. Also Water-type.
GroundSpec7010010
24Water Gun
Priority +1. Squirts water to attack the foe.
WaterSpec4010015
37Avalanche
Priority -4. An attack that gains power if injured by the foe.
IcePhys7010010
37Iron Tail
Attacks with a rock-hard tail. May lower Defense.
SteelPhys9010010
37Rapid River
Hits twice. Mega Launcher boost.
WaterPhys4510015
46Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
51Deathroll
Does a deadly roll in water. Ignores target's stat changes.
WaterPhys1001005
56Triple Dive
Hits 3 times.
WaterPhys209010
56Wave Crash
A life-risking tackle that with 33% recoil damage.
WaterPhys12010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide