Victini in Elite Redux
#494 · Psychic / Fire · see locations below
PsychicFire
Abilities
Turboblaze, Solar Flare, Power Spot (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Victory Star, Magic Guard, Psychic Mind
- What the innates do: Victory Star — Gives 1.2x accuracy boost to its own and its allies' moves. · Magic Guard — Only damaged by attacks. · Psychic Mind — Boosts Psychic-type moves by 1.2x, or 1.5x when under 1/3 HP.
- Abilities you pick one of: Turboblaze — Moves hit through abilities. Adds Fire type to itself. · Solar Flare — Chloroplast + Immolate. · Power Spot — Grants a 1.3x boost to ally's attacks.
- Primal Reversion into Victini Primal with the Victini Orb
- Tutor moves: Agility, Charge Beam, Endure, Energy Ball, Energy Wave, Fire Blast, Fire Punch, Fire Spin, Flame Charge, Flamethrower, Giga Impact, Headbutt, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Light Screen, Metronome, Nasty Plot, Protect, Psybeam, Psychic, Psychic Terrain, Psyshock, Rain Dance, Reflect, Refresh, Rest, Return, Safeguard, Secret Power, Skill Swap, Sleep Talk, Solar Beam, Substitute, Sunny Day, Taunt, Thunder, Thunder Punch, Thunder Wave, Thunderbolt, Trick, Trick Room, Will-O-Wisp, Zen Headbutt
- Egg groups: Undiscovered
- Height 0.4 m, weight 4.0 kg
Where to find Victini
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 1 | Kinetic Barrage Throws nearby objects using telekinesis. May Confuse. | Psychic | Phys | 90 | 100 | 20 |
| 1 | Lucky Chant Prevents the foe from landing critical hits. | Normal | Stat | — | — | 20 |
| 1 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 17 | Incinerate Burns up Berries and Gems preventing their use. | Fire | Spec | 60 | 100 | 15 |
| 24 | Blaze Kick A kick with a high critical-hit ratio. May cause a burn. | Fire | Phys | 85 | 100 | 10 |
| 24 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 24 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 37 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
| 37 | Double Hit Slams the foe with a tail etc. Strikes twice. | Normal | Phys | 45 | 100 | 10 |
| 37 | Flame Burst Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority. | Fire | Spec | 40 | 100 | 15 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Expanding Force Power goes up and damages all foes on Psychic Terrain. | Psychic | Spec | 80 | 100 | 10 |
| 46 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 46 | Psychokinetic Slam Deals damage. 33% recoil damage. | Psychic | Phys | 120 | 100 | 10 |
| 46 | Searing Shot Scarlet flames torch everything around the user. | Fire | Spec | 100 | 100 | 5 |
| 51 | Atomic Fire A life-risking energy with 50% recoil. | Fire | Spec | 120 | 100 | 10 |
| 51 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 51 | Fusion Bolt Summons a thunderbolt. Works well with a fireball. | Electric | Phys | 100 | 100 | 5 |
| 51 | Fusion Flare Summons a fireball. Works well with a thunderbolt. | Fire | Spec | 100 | 100 | 5 |
| 56 | Final Gambit The user faints to damage the foe equal to its HP. | Fighting | Spec | 1 | 100 | 5 |
| 56 | V-create Very powerful, but lowers Defense, Sp. Def and Speed. | Fire | Phys | 180 | 100 | 5 |
| 61 | Blue Flare Engulfs the foe in a blue flame. May inflict a burn. | Fire | Spec | 130 | 100 | 5 |
| 61 | Bolt Strike Strikes with a great amount of lightning. May paralyze. | Electric | Phys | 130 | 100 | 5 |
| 61 | Quiver Dance Dances to raise Sp. Atk Sp. Def and Speed. | Bug | Stat | — | — | 10 |
| 61 | Victory Dance Raises Attack, Defense, and Speed by 1 stage. | Fighting | Stat | — | — | 10 |
| 81 | No Retreat Raises all of the user's stats but prevents escape. | Fighting | Stat | — | — | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|