Urshifu Mega in Elite Redux
#892 · Fighting / Dark · see locations below
FightingDark
Abilities
Way of Precision, Way of Precision, Way of Precision (hidden)
Base stats
Other changes in this hack
- Innates (always active): Final Blow, Combat Specialist, Pretentious
- What the innates do: Final Blow — Unseen Fist + Fatal Precision. · Combat Specialist — Boosts the power of punching and kicking moves by 1.3x. · Pretentious — Dealing a KO raises Crit by one stage.
- Abilities you pick one of: Way of Precision — Inner Focus + Precise Fist. · Way of Precision — Inner Focus + Precise Fist. · Way of Precision — Inner Focus + Precise Fist.
- Tutor moves: Acrobatics, Attract, Bulk Up, Counter, Endure, Focus Punch, Force Palm, Frustration, Giga Impact, Headbutt, Helping Hand, Hidden Power, Iron Head, Karate Chop, Knock Off, Low Kick, Mach Punch, One-Inch Punch, Oni Fist, Poison Jab, Power-Up Punch, Protect, Pursuit, Rest, Return, Rock Slide, Secret Power, Shadow Punch, Sleep Talk, Stone Edge, Substitute, Swords Dance, Take Down, Taunt, Thunder Punch
- Egg groups: Undiscovered
- Height 1.9 m, weight 105.0 kg
Where to find Urshifu Mega
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Beatdown Hits 2-5 times with an attack flurry. | Dark | Phys | 25 | 100 | 20 |
| 1 | Rock Smash A rock-crushing attack that lowers the foe's Defense. | Fighting | Phys | 60 | 100 | 15 |
| 17 | Bullet Punch Priority +1. Punches as fast as a bul-let. It always hits first. | Steel | Phys | 40 | 100 | 15 |
| 17 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 17 | Mega Punch A strong punch thrown with incredible power. | Normal | Phys | 95 | 100 | 15 |
| 24 | Aerial Ace An extremely speedy and unavoidable attack. | Flying | Phys | 60 | — | 20 |
| 24 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 24 | Storm Throw This attack always results in a critical hit. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Throat Chop Chops the throat to disable sound moves for 2 turns. | Dark | Phys | 80 | 100 | 15 |
| 37 | Jagged Punch Not done yet. | Rock | Phys | 80 | 100 | 10 |
| 37 | Parting Shot Lowers the foe's Attack and Sp. Atk, then switches out. | Dark | Stat | — | 100 | 20 |
| 37 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 46 | Axe Kick An all-in, reckless kick that might confuse the foe. | Dark | Phys | 120 | 90 | 10 |
| 46 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 46 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 51 | Cheap Shot The user sneaks into the shadows, then attacks. | Dark | Phys | 120 | 100 | 20 |
| 51 | Rage A rampage of 2 to 3 turns that confuses the user. | Fighting | Phys | 120 | 100 | 5 |
| 56 | Rage Fist +20 base power per time damaged. | Ghost | Phys | 80 | 100 | 5 |
| 56 | Wicked Blow Mastering the Dark style, strikes with a critical hit. | Dark | Phys | 80 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|