Tynamo in Elite Redux
#602 · Electric · see locations below
Electric
Abilities
Volt Absorb, Damp, Aquatic (hidden)
Base stats
Compared with the official games
- Stats Attack 55 → 65, Defense 40 → 50, Sp. Atk 45 → 55, Sp. Def 40 → 50 (total 275 → 315)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Levitate, Generator, Water Veil
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Generator — Charges up once on entry or when electric terrain is active. · Water Veil — Burn-immune. Casts Aqua Ring on entry.
- Abilities you pick one of: Volt Absorb — Heals 25% of max HP when hit by an Electric-type move. · Damp — Makes foe Water-type on contact. Also works on offense. · Aquatic — Adds Water type on entry.
- Evolves into Eelektrik at level 20
- Tutor moves: Acid Armor, Aqua Tail, Attract, Blood Shot, Bubble, Charge Beam, Confuse Ray, Discharge, Dive, Electroweb, Endure, Flash, Flip Turn, Gastro Acid, Headbutt, Helping Hand, Hidden Power, Knock Off, Liquidation, Poison Tail, Protect, Rain Dance, Rest, Return, Secret Power, Sleep Talk, Soak, Spikes, Substitute, Surf, Thunder Wave, Thunderbolt, Toxic, Toxic Spikes, U-turn, Volt Switch, Water Pulse, Whirlpool
- Egg groups: Amorphous
- Height 0.2 m, weight 0.3 kg
Where to find Tynamo
| Area | Method | Level | |
|---|---|---|---|
| Seaspray Cave | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 1 | Nuzzle Rubs its cheeks against the foe, paralyzing it. | Electric | Phys | 20 | 100 | 20 |
| 1 | Sonic Boom Launches shock waves that are super effective vs rock. | Normal | Spec | 70 | 100 | 20 |
| 1 | Spark Priority +2. An electrified tackle with +2 priority. May paralyze. | Electric | Phys | 40 | 100 | 15 |
| 1 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 1 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 51 | Parabolic Charge Damages adjacent Pokémon and heals up by 1/4 of it. | Electric | Spec | 90 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|