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Tinkaton

Tinkaton in Elite Redux

#959 · Fairy / Steel · see locations below

FairySteel

Abilities

Steely Spirit, Readied Action, Opportunist (hidden)

Base stats

HP85
Attack75
Defense77
Sp. Attack70
Sp. Defense105
Speed94
Total506

Compared with the official games

Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.

Other changes in this hack

  • Innates (always active): Super Slammer, Long Reach, Mold Breaker
  • What the innates do: Super Slammer — Boosts the power of hammer and slamming moves by 1.3x. · Long Reach — Physical moves get a 1.2x bonus and don't make contact. · Mold Breaker — Moves hit through abilities. Also affects innates.
  • Abilities you pick one of: Steely Spirit — Boosts own & ally's Steel-type moves by 1.3x. · Readied Action — Doubles attack on first turn. · Opportunist — +1 priority vs foes below 1/2 max HP.
  • Mega Evolves into Mega Tinkaton holding the Tinkatite
  • Tutor moves: Attract, Baby-Doll Eyes, Bulldoze, Charm, Covet, Dazzling Gleam, Draining Kiss, Earthquake, Endure, Flash Cannon, Giga Impact, Hard Press, Headbutt, Heavy Slam, Helping Hand, Hidden Power, Hyper Beam, Iron Defense, Iron Head, Metal Sound, Play Rough, Protect, Rest, Return, Rock Slide, Rock Throw, Secret Power, Sleep Talk, Stealth Rock, Stone Edge, Substitute, Sweet Kiss, Swords Dance, Taunt, Tearful Look, Thunder Wave, U-turn
  • Egg groups: Fairy
  • Height 0.7 m, weight 112.8 kg

Where to find Tinkaton

AreaMethodLevel
Victory Road ReworkGrass5% rare

Level-up moves

LvMoveTypeCatPowAccPP
1Fairy Wind
Priority +1. Quick cloud of pixie dust. Has +1 priority.
FairySpec4010015
1Hacksaw
Super effective vs Steel.
SteelPhys8010015
1Slam
Slams the foe with a long tail, vine, etc.
NormalPhys9510010
1Squeaky Hammer
The user hits the opponent with an cute sounding attack.
FairyPhys8010015
17Barrage
Hurls round objects at the foe 2 to 5 times.
SteelPhys2510015
17Earthsplitter
A might slam that can lower defense.
SteelPhys9010010
17Fake Out
Priority +3. A 1st-turn, 1st-strike move that causes flinching.
NormalPhys4010010
17Lunge
Lunges at the foe to lower its Attack stat.
BugPhys6010015
17Me First
Executes the foe's attack with greater power.
NormalStat20
17Skitter Smack
User skitters behind foe to attack. Lowers foe's SpAtk
BugSpec6010015
24Brutal Swing
Violently swings around to hurt everyone nearby.
DarkPhys9010020
24Crackle Slam
Strikes with a conductive hammer. Super-effective vs Steel.
ElectricPhys7010015
24Fling
The effectiveness varies with the held item.
DarkPhys9010010
24Snatch
Priority +4. Steals the effects of the move the target uses next.
DarkStat10010
37Gigaton Hammer
Super effective vs Steel. Can't be used twice in a row.
SteelPhys1401005
37Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
37Wild Swing
Priority -6. Takes a mighty swing that forces the foe to retreat.
NormalPhys6010020
46Encore
Makes the foe repeat its last move over 2 to 6 turns.
NormalStat1005
46Mat Block
Priority +1. Evades damaging moves for one turn.
FightingStat15
51Bonk
Strikes the foe on the head, possibly causing drowsiness.
FairyPhys751005
51Femur Breaker
The foe is struck fearsomely on the legs. Paralyzes the target.
ElectricPhys1207010
51Parting Shot
Lowers the foe's Attack and Sp. Atk, then switches out.
DarkStat10020
51Star Crash
33% recoil damage.
FairyPhys12010010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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