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#1117 · Elite Redux

Terrow

DarkFightingBlood Bath, Reckless, Anger Point (hidden)

Level-up moves 26

LvMoveTypeCatPowAccPP
1Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
1Fury Attack
Jabs the foe 2 to 5 times with sharp horns, etc.
NormalPhys2510020
1Lash Out
Increases in damage as the user's stats are lowered
DarkPhys8010015
1Peck
Attacks the foe with a jabbing beak, etc.
FlyingPhys2510020
1Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
17Assurance
An attack that gains power if the foe has been hurt.
DarkPhys7510010
17Astonish
Priority +3. An attack that shocks the foe into flinching.
GhostPhys4010010
17Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
24Air Cutter
Hacks with razorlike wind. High critical-hit ratio.
FlyingPhys7510020
24Final Gambit
The user faints to damage the foe equal to its HP.
FightingSpec11005
24Hone Claws
Sharpens its claws to raise Attack and Accuracy.
DarkStat15
24Incite
Adds dark type and enrages foe.
DarkStat10010
24Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
37High Horsepower
Slams hard into the foe with its entire body.
GroundPhys9510010
37Rolling Kick
Priority +1. A fast kick delivered from a rapid spin.
FightingPhys4010015
37Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat10010
37Submission
A reckless body slam that also hurts the user.
FightingPhys12010010
46Axe Kick
An all-in, reckless kick that might confuse the foe.
DarkPhys1209010
46Brave Bird
A low altitude charge that also hurts the user.
FlyingPhys12010010
46High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010
46Horn Drill
Ignores abilities and stat changes. High crit.
NormalPhys951005
51Parting Shot
Lowers the foe's Attack and Sp. Atk, then switches out.
DarkStat10020
51Power Trip
It hits harder the more stat boosts the user has.
DarkPhys2010010
56Thunderous Kick
Uses a lightning-like kick to hit. Lowers foe's Defense.
FightingPhys9510010
71Triple Kick
Kicks the foe 3 times in a row with rising intensity.
FightingPhys209010
71Whirling Strikes
Hits 3 times. Each hit does more damage.
FlyingPhys209010

* a legal move, just moved to level-up · ** new to this game

TMs & HMs

This game's documentation doesn't publish TM compatibility, so none is listed here.

Where to find Terrow

Not found in the wild — evolve or trade for it.

Other changes in this game

  • Innates (always active): Striker, Tangled Tails, Scare
  • What the innates do: Striker — Boosts the power of kicking moves by 1.3x. · Tangled Tails — Know Your Place + Grappler. · Scare — Lowers foes' Sp. Atk by one stage on entry.
  • Abilities you pick one of: Blood Bath — Immune to bleed. Inflict fear when inflicting bleed. · Reckless — Moves causing recoil damage deal 1.2x more damage. · Anger Point — Getting hit raises Atk by +1. Critical hits maximize Attack.
  • Tutor moves: Acrobatics, Air Slash, Attract, Bulldoze, Confuse Ray, Crush Claw, Curse, Dark Pulse, Endure, Foul Play, Frustration, Giga Impact, Grudge, Helping Hand, Hidden Power, Horn Attack, Hurricane, Hyper Beam, Knock Off, Low Kick, Night Shade, Night Slash, Pluck, Protect, Pursuit, Rest, Return, Secret Power, Seismic Toss, Sleep Talk, Substitute, Take Down, Taunt, Thief, Vexing Void
  • Egg groups: Field
  • Height 0.7 m, weight 6.9 kg