Swinub in Elite Redux
#220 · Ice / Ground · see locations below
IceGround
Abilities
Oblivious, Sheer Force, Snow Cloak (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Thick Fat, Slush Rush, Fluffy
- What the innates do: Thick Fat — Takes 1/2 damage from Fire-type and Ice-type attacks. · Slush Rush — This Pokémon's Speed gets a 1.5x boost in hail. · Fluffy — Takes 1/2 dmg from contact moves but Fire moves hurt it 2x more.
- Abilities you pick one of: Oblivious — Immune to infatuation, Scare, Intimidate and Taunt. · Sheer Force — Exchanges added effects on its moves for 1.3x more power. · Snow Cloak — Evasion is boosted by 1.25x under hail.
- Evolves into Piloswine at level 23
- Tutor moves: Attract, Blizzard, Bulldoze, Dig, Earth Power, Earthquake, Endure, Flash Freeze, Hail, Heavy Slam, Helping Hand, Hidden Power, Ice Beam, Icicle Crash, Icy Wind, Metronome, Mist, Powder Snow, Protect, Rest, Return, Rock Slide, Rock Throw, Secret Power, Sleep Talk, Stealth Rock, Stone Edge, Substitute, Tectonic Fangs, Wide Guard, Work Up
- Egg groups: Field
- Height 0.4 m, weight 6.5 kg
Where to find Swinub
| Area | Method | Level | |
|---|---|---|---|
| Oldale Town | Grass | — | 5% rare |
| Seaspray Cave B1F | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 1 | Ice Ball Rolls into a ball to strike with rising intensity. | Ice | Phys | 40 | 100 | 10 |
| 1 | Ice Fang May cause flinching or leave the foe frostbiten. | Ice | Phys | 80 | 100 | 15 |
| 1 | Odor Sleuth Negates the foe's efforts to heighten evasiveness. | Normal | Stat | — | — | 20 |
| 17 | Ice Shard Priority +1. Hurls a chunk of ice that always strike first. | Ice | Phys | 40 | 100 | 15 |
| 17 | Stockpile Charges up power for up to 3 turns. | Normal | Stat | — | — | 5 |
| 24 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 24 | Icicle Spear Attacks the foe by firing 2 to 5 icicles in a row. | Ice | Phys | 25 | 100 | 20 |
| 24 | Rock Blast Hurls boulders at the foe 2 to 5 times in a row. | Rock | Phys | 25 | 100 | 15 |
| 37 | Chip Away Chips away at the foe's attack and defense. | Normal | Phys | 75 | 100 | 20 |
| 37 | Spit Up Spits up stored stockpiles for heavy damage. | Normal | Spec | 120 | 100 | 2 |
| 37 | Swallow Swallows down Stockpiles to restore HP. | Normal | Stat | — | — | 2 |
| 46 | Avalanche Priority -4. An attack that gains power if injured by the foe. | Ice | Phys | 70 | 100 | 10 |
| 46 | Mountain Chunk Hurls a chunk of a mountain at the opponent. Can flinch. | Ground | Phys | 110 | 90 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|