Stakataka in Elite Redux
#805 · Rock / Steel · see locations below
RockSteel
Abilities
Solid Rock, Self Repair, Juggernaut (hidden)
Base stats
Compared with the official games
- Stats HP 61 → 59, Attack 131 → 139, Speed 13 → 7
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Beast Boost, Lead Coat, Fort Knox
- What the innates do: Beast Boost — Dealing a KO raises highest calculated stat by one stage. · Lead Coat — Takes 40% less from Phys. moves. This Pokémon's Speed is 0.9x. · Fort Knox — Blocks most damage boosting and multihit abilities.
- Abilities you pick one of: Solid Rock — Takes 35% less damage from Super-effective moves. · Self Repair — Self Sufficient + Natural Cure. · Juggernaut — Contact moves add 20% Def to attack. Paralysis-immune.
- Tutor moves: Body Press, Earthquake, Endure, Hard Press, Heat Crash, Heavy Slam, Helping Hand, Hidden Power, Iron Defense, Iron Head, Magnet Rise, Metronome, Protect, Rest, Return, Rock Slide, Rock Tomb, Sandstorm, Secret Power, Sleep Talk, Spikes, Stealth Rock, Stone Edge, Substitute, Trick Room, Wide Guard
- Egg groups: Undiscovered
- Height 5.5 m, weight 820.0 kg
Where to find Stakataka
| Area | Method | Level | |
|---|---|---|---|
| Route 134 | Hidden | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ancient Power An attack that may raise all stats. | Rock | Spec | 60 | 100 | 5 |
| 1 | Block Dropper A ball attack. 20% flinch. | Ground | Phys | 25 | 100 | 15 |
| 1 | Gravity Gravity is intensified negating levitation. | Psychic | Stat | — | — | 5 |
| 1 | Inverse Room Reverses type matchups for 5 turns. | Psychic | Stat | — | — | 5 |
| 1 | Magic Room Disables stones and passive DMG for 5 turns. | Psychic | Stat | — | — | 10 |
| 1 | Mean Look Fixes the foe with a mean look that prevents escape. | Normal | Stat | — | — | 5 |
| 1 | Rock Climb A charging attack that may confuse the foe. | Rock | Phys | 110 | 100 | 20 |
| 1 | Spin Out The user spins furiously by straining its legs. Lowers speed | Steel | Phys | 120 | 100 | 5 |
| 1 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 17 | Smack Down Throws a rock to knock the foe down to the ground. | Rock | Phys | 70 | 100 | 15 |
| 17 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | Metal Burst Priority -5. Retaliates any hit with greater power. | Steel | Phys | — | 100 | 10 |
| 37 | Shelter Sharply raises the Defense of the user and their partner. | Steel | Stat | — | — | 10 |
| 46 | Explosion Inflicts severe damage but makes the user faint. | Normal | Phys | 250 | 100 | 5 |
| 46 | Rock Wrecker Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but leaves the user immobile the next turn. | Rock | 120 | 100 | 5 | |
| 51 | Gyro Ball A high-speed spin that does more damage to faster foes. | Steel | Phys | 1 | 100 | 10 |
| 56 | Head Smash A life-risking headbutt that seriously hurts the user. | Rock | Phys | 150 | 85 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|