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Solrock System

Solrock System in Elite Redux

#338 · Rock / Psychic · see locations below

RockPsychic

Abilities

Phantom, Fearmonger, Mystic Power (hidden)

Base stats

HP90
Attack125
Defense115
Sp. Attack125
Sp. Defense115
Speed120
Total690

Other changes in this hack

  • Innates (always active): Desolate Land, Daybreak, Radiance
  • What the innates do: Desolate Land — Intense Sun until switched out. Water-type moves are unusable. · Daybreak — Burns the foe on contact. Also works on offense. · Radiance — +20% accuracy; Dark moves fail when user is present.
  • Abilities you pick one of: Phantom — Adds Ghost type on entry. · Fearmonger — Intimidate + Scare; 10% chance to fear with contact moves. · Mystic Power — All moves gain the 1.5x power boost from STAB.
  • Tutor moves: Acrobatics, Air Slash, Attract, Aurora Beam, Bulk Up, Calm Mind, Confuse Ray, Counter, Dark Pulse, Dazzling Gleam, Earth Power, Earthquake, Endure, Extrasensory, Fire Blast, Fire Spin, Flamethrower, Flash Freeze, Fly, Giga Impact, Helping Hand, Hidden Power, Hurricane, Hyper Beam, Ice Beam, Light Screen, Mind Break, Mirror Coat, Moonblast, Pebble Shower, Power Gem, Protect, Psybeam, Psychic, Psychic Noise, Psychic Terrain, Psyshock, Reflect, Rest, Return, Rock Slide, Rock Tomb, Sandstorm, Secret Power, Shadow Ball, Shadow Claw, Sleep Talk, Solar Blade, Stealth Rock, Stone Edge, Substitute, Sunny Day, Tailwind, Take Down, Trick Room, Weather Ball, Wide Guard, Will-O-Wisp, Zen Headbutt
  • Egg groups: Mineral
  • Height 1.2 m, weight 154.0 kg

Where to find Solrock System

Level-up moves

LvMoveTypeCatPowAccPP
1Ancient Power
An attack that may raise all stats.
RockSpec601005
1Defense Curl
Curls up to conceal weak spots and raise Defense.
NormalStat20
1Flame Wheel
Rolls into a wheel to strike with rising intensity.
FirePhys4010010
1Psywave
Priority +1. Quick wave of psychic energy. Has +1 priority.
PsychicSpec4010015
1Rock Blast
Hurls boulders at the foe 2 to 5 times in a row.
RockPhys2510015
1Rock Polish
Polishes the body to sharply raise Speed.
RockStat20
1Rollout
Rolls into a ball to strike with rising intensity.
RockPhys4010010
17Asteroid Shot
Launches a asteroid onto the target. Cannot miss.
RockPhys9020
17Confusion
A psychic attack that causes confusion.
PsychicSpec5010020
17Cosmic Power
Raises Defense and Sp. Def with a mystic power.
PsychicStat20
17Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
17Gravity
Gravity is intensified negating levitation.
PsychicStat5
17Trump Card
Inflicts critical damage when the user's HP is low.
NormalSpec8510010
24Accelerock
Priority +1. Hits with a high-speed rock that always goes first.
RockPhys4010015
24Explosion
Inflicts severe damage but makes the user faint.
NormalPhys2501005
24Gem Missile
Priority +1. +1 priority.
RockSpec4010015
24Mean Look
Fixes the foe with a mean look that prevents escape.
NormalStat5
24Outburst
Severe special damage but makes the user faint.
NormalSpec2501005
24Phantom Force
Vanishes on the first turn then strikes the next turn.
GhostPhys9010015
24Sharpen
Sharpens its edges to boost Attack and Crit.
NormalStat20
37Chip Away
Chips away at the foe's attack and defense.
NormalPhys7510020
37Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010010
37Future Sight
Heightens inner power to strike 2 turns later.
PsychicSpec12010010
37Gust
Priority +1. A sudden gust of wind. Has +1 priority.
FlyingSpec4010015
37Lunar Dance
The user faints to heal up the recipient.
PsychicStat10
37Moonlight
Restores HP. The amount varies with the weather.
FairyStat5
37Morning Sun
Restores HP. The amount varies with the weather.
NormalStat5
37Mud Bomb
Can hit Flying foes, then knocks them to the ground.
GroundSpec7010010
37Night Daze
Priority +1. Looses a pitch-black shock wave. Has +1 priority.
DarkSpec4010015
37Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
37Zephyr Rush
Not done yet.
FlyingPhys1009510
46Barrier
Forms the Psychic Terrain into a powerful barrier.
PsychicStat20
46Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
46Hypnosis
A hypnotizing move that may induce sleep.
PsychicStat6020
46Meteor Beam
A 2-turn move that raises Sp. Attack before attacking.
RockSpec12010010
46Poltergeist
Control foe's item to attack. Fails if foe has no item.
GhostPhys110905
46Rock Wrecker
Attacks with whichever of Attack or Sp. Attack is higher. Powerful, but leaves the user immobile the next turn.
Rock1201005
46Sky Attack
Searches out weak spots, then strikes the next turn.
FlyingPhys140905
46Star Crash
33% recoil damage.
FairyPhys12010010
51Head Smash
A life-risking headbutt that seriously hurts the user.
RockPhys150855
51Lumina Crash
Lowers SpDef with a peculiar light.
PsychicSpec8010010
51Psychokinetic Slam
Deals damage. 33% recoil damage.
PsychicPhys12010010
56Diamond Storm
Whips up a storm of diamonds. May up Defense.
RockSpec1001005
56V-create
Very powerful, but lowers Defense, Sp. Def and Speed.
FirePhys1801005
100Shell Smash
Raises offensive stats, but lowers defensive stats.
NormalStat15

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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