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Snubbull

Snubbull in Elite Redux

#209 · Fairy / Ground · see locations below

FairyGround

Abilities

Cute Charm, Coward, Deviate (hidden)

Base stats

HP60
Attack90
Defense50
Sp. Attack40
Sp. Defense40
Speed50
Total330

Compared with the official games

  • Stats Attack 80 → 90, Speed 30 → 50 (total 300 → 330)
  • Type Fairy → Fairy / Ground

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Intimidate, Strong Jaw, Opportunist
  • What the innates do: Intimidate — Lowers foes' Atk by one stage on entry. · Strong Jaw — Boosts the power of bite/fang moves by 1.3x. · Opportunist — +1 priority vs foes below 1/2 max HP.
  • Abilities you pick one of: Cute Charm — 50% chance to attract on contact. Also works on offense. · Coward — Sets up Protect on switch-in. Only works once. · Deviate — Normal moves become Dark. Dark moves are empowered.
  • Evolves into Granbull at level 23
  • Tutor moves: Agility, Attract, Baby-Doll Eyes, Bite, Bulldoze, Charm, Counter, Crush Claw, Dazzling Gleam, Dig, Earthquake, Endure, Facade, Focus Punch, Foul Play, Frustration, Helping Hand, Hidden Power, Iron Fangs, Leech Life, Misty Terrain, Play Rough, Power-Up Punch, Protect, Rest, Retaliate, Return, Secret Power, Seismic Toss, Sleep Talk, Substitute, Tectonic Fangs, Wide Guard
  • Egg groups: Field / Fairy
  • Height 0.6 m, weight 7.8 kg

Where to find Snubbull

AreaMethodLevel
Route 103Grass

Level-up moves

LvMoveTypeCatPowAccPP
1Howl
Howls to raise the spirit and boosts Attack.
NormalStat20
1Hyper Fang
Attacks with sharp fangs. May cause flinching.
NormalPhys8510015
1Jaw Lock
Prevents the user and the target from escaping.
FightingPhys9010015
1Lovely Bite
Bites the foe with love. 10% chance to infatuate.
FairyPhys8510015
17Assurance
An attack that gains power if the foe has been hurt.
DarkPhys7510010
17Detect
Priority +4. Evades attack, but may fail if used in succession.
FightingStat10
17Fake Tears
Feigns crying to sharply lower the foe's Sp. Def.
DarkStat10020
17Roar
Priority -6. Makes the foe flee to end the battle.
NormalStat20
17Thrash
A rampage of 2 to 3 turns that confuses the user.
NormalPhys1301005
24Brick Break
Destroys barriers such as Reflect and causes damage.
FightingPhys8510015
24Crunch
Crunches with sharp fangs. May lower Defense.
DarkPhys9010015
24Smelling Salts
Deals damage and cures the user of their status.
FightingPhys7510010
24Star Crash
33% recoil damage.
FairyPhys12010010
24Stomping Tantrum
Stomps around angrily. Stronger after a failure.
GroundPhys7510010
24Swagger
Enrages the foe, but also sharply raises Attack.
NormalStat8515
37Close Combat
A strong attack but lowers the defensive stats.
FightingPhys1201005
37Double-Edge
A life-risking tackle that also hurts the user.
NormalPhys13010010
37Heal Bell
Chimes soothingly to heal all status abnormalities.
NormalStat5
37Super Fang
Attacks with sharp fangs and cuts half the foe's HP.
NormalPhys19010
46Parting Shot
Lowers the foe's Attack and Sp. Atk, then switches out.
DarkStat10020
46Scary Face
Frightens with a scary face to sharply reduce Speed.
NormalStat10010
46Sucker Punch
Priority +1. Strikes first if the foe is preparing an attack.
DarkPhys701005
51Flail
Inflicts critical damage when the user's HP is low.
NormalPhys8510010
56Last Resort
Can only be used if every other move has been used.
NormalPhys1401005

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

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