Simipour Redux in Elite Redux
#516 · Psychic · see locations below
Psychic
Abilities
Trace, Telekinetic, Forewarn (hidden)
Base stats
Other changes in this hack
- Innates (always active): Psychic Mind, Super Luck, Magic Bounce
- What the innates do: Psychic Mind — Boosts Psychic-type moves by 1.2x, or 1.5x when under 1/3 HP. · Super Luck — Raises critical-hit ratio of own moves by +1. · Magic Bounce — Bounces back the effect of status moves to their user.
- Abilities you pick one of: Trace — Copies the foe's ability. Does not copy innates. · Telekinetic — Casts Telekinesis on entry. · Forewarn — Casts an 80 BP Future Sight on entry.
- Tutor moves: Aqua Tail, Attract, Calm Mind, Charge Beam, Confuse Ray, Disable, Discharge, Eerie Spell, Endure, Extrasensory, Giga Impact, Helping Hand, Hidden Power, Hydro Pump, Hyper Beam, Miracle Eye, Nasty Plot, Protect, Psybeam, Psychic, Psychic Terrain, Rest, Return, Secret Power, Skill Swap, Sleep Talk, Substitute, Surf, Taunt, Thunder, Thunder Wave, Trick, Zen Headbutt
- Egg groups: Field
- Height 1.0 m, weight 29.0 kg
Where to find Simipour Redux
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Play Nice Befriend the foe, lowering its Attack without fail. | Normal | Stat | — | — | 20 |
| 1 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 5 |
| 1 | Scratch Scratches the foe with sharp claws. | Normal | Phys | 40 | 100 | 20 |
| 1 | Tail Whip Wags the tail to lower the foe's Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Tickle Makes the foe laugh to lower Attack and Defense. | Normal | Stat | — | 100 | 20 |
| 17 | Chilling Water Shoots ice-cold water at the foe. May cause frostbite. | Water | Spec | 75 | 100 | 15 |
| 17 | Confusion A psychic attack that causes confusion. | Psychic | Spec | 50 | 100 | 20 |
| 17 | Me First Executes the foe's attack with greater power. | Normal | Stat | — | — | 20 |
| 24 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 24 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 24 | Kinesis Priority +1. Animates the foe's item, surprising them. | Psychic | Stat | — | 100 | 10 |
| 24 | Mimic Copies a move used by the foe during one battle. | Normal | Stat | — | — | 10 |
| 37 | Fickle Beam Shoots a strange beam of light that might deal double damage. | Dragon | Spec | 80 | 100 | 5 |
| 37 | Mind Reader Priority +4. Reads the opponent's mind to dodge their attack. | Psychic | Stat | — | — | 10 |
| 37 | Natural Gift The effectiveness varies with the held Berry. | Normal | Phys | 1 | 100 | 15 |
| 37 | Transmute Strikes the foe, remaking the user's item on KO. | Psychic | Spec | 80 | 100 | 5 |
| 46 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 46 | Psywave Priority +1. Quick wave of psychic energy. Has +1 priority. | Psychic | Spec | 40 | 100 | 15 |
| 51 | Revival Blessing Revives a fainted teammate with 50% HP. | Normal | Stat | — | — | 1 |
| 51 | Steam Eruption Immerses the foe in heated steam. May inflict a burn. | Water | Spec | 110 | 100 | 5 |
| 56 | Dream Eater Takes one half the damage inflicted on a sleeping foe. | Psychic | Spec | 120 | 100 | 15 |
| 56 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|