Silvally (Steel) in Elite Redux
#773 · Steel · see locations below
Steel
Abilities
Unaware, Mirror Armor, Iron Barbs (hidden)
Base stats
Compared with the official games
Against the base species it is built from:
- Type Normal → Steel
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): RKS System, Primal Armor, Armor Tail
- What the innates do: RKS System — Held Memory determines its type. Also has Protean + Adaptability. · Primal Armor — Takes 50% less damage from Super-effective moves. · Armor Tail — Protects itself and ally from priority moves.
- Abilities you pick one of: Unaware — Ignores foes' stat changes, both positive and negative ones. · Mirror Armor — Bounces back any stat drops inflicted by an enemy. · Iron Barbs — Enemies lose 1/8 of max HP if they use a contact move.
- Tutor moves: Endure, Helping Hand, Hidden Power, Protect, Rest, Return, Secret Power, Sleep Talk, Substitute
- Egg groups: Undiscovered
- Height 2.3 m, weight 100.5 kg
Where to find Silvally (Steel)
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 1 | Multi-Attack Attacks with whichever of Attack or Sp. Attack is higher. An attack that changes with Memories. | Normal | 120 | 100 | 10 | |
| 1 | Rage A rampage of 2 to 3 turns that confuses the user. | Fighting | Phys | 120 | 100 | 5 |
| 1 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 17 | Barrage Hurls round objects at the foe 2 to 5 times. | Steel | Phys | 25 | 100 | 15 |
| 17 | Metal Burst Priority -5. Retaliates any hit with greater power. | Steel | Phys | — | 100 | 10 |
| 17 | Parting Shot Lowers the foe's Attack and Sp. Atk, then switches out. | Dark | Stat | — | 100 | 20 |
| 17 | Roar Priority -6. Makes the foe flee to end the battle. | Normal | Stat | — | — | 20 |
| 24 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 24 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 24 | Yawn Lulls the foe into yawning, then sleeping next turn. | Normal | Stat | — | — | 10 |
| 37 | Rocket Shot Not done yet. | Steel | Phys | 100 | 100 | 10 |
| 37 | Scary Face Frightens with a scary face to sharply reduce Speed. | Normal | Stat | — | 100 | 10 |
| 46 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 46 | Steel Beam Fires a beam of steel from its body. It hurts the user. | Steel | Spec | 140 | 100 | 5 |
| 51 | Excalibur Double damage on Dragon-types. High critical ratio. | Steel | Phys | 120 | 80 | 5 |
| 61 | Extreme Speed Priority +2. An extremely fast and powerful attack. | Normal | Phys | 80 | 100 | 5 |
| 61 | Swift Priority +2. Sprays star-shaped rays that never miss. | Normal | Spec | 65 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|