Seerkat in Elite Redux
#1122 · Normal / Ground · see locations below
NormalGround
Abilities
Stakeout, Anticipation, Pretentious (hidden)
Base stats
Other changes in this hack
- Innates (always active): Hover, Strategic Pause, Overrule
- What the innates do: Hover — Adds Psychic type to itself. Avoids Ground attacks. · Strategic Pause — +2 crit rate when moving last + Analytic. · Overrule — Crits bypass abilities and do 2x damage vs resists.
- Abilities you pick one of: Stakeout — Deals double damage to opponents being switched in. · Anticipation — Senses Super-effective moves. Dodges one Super-effective hit. · Pretentious — Dealing a KO raises Crit by one stage.
- Tutor moves: Agility, Attract, Aura Sphere, Bite, Blood Shot, Bulk Up, Calm Mind, Charge Beam, Circle Throw, Confuse Ray, Copycat, Counter, Covet, Cut, Dig, Earth Power, Earthquake, Eerie Spell, Endure, Energy Wave, Extrasensory, Flamethrower, Flash, Focus Blast, Focus Punch, Foresight, Headbutt, Helping Hand, Hidden Power, Laser Focus, Leech Seed, Mind Break, Nasty Plot, Protect, Psychic, Psychic Terrain, Psycho Cut, Psyshock, Pursuit, Rapid Spin, Rest, Return, Secret Power, Sleep Talk, Smolder Bash, Spikes, Spotlight, Substitute, Supersonic, Taunt, Tectonic Fangs, Thunder Wave, Thunderbolt, Trick, Trick Room, U-turn, Work Up, Worry Seed, Zen Headbutt
- Egg groups: Field
- Height 1.1 m, weight 27.0 kg
Where to find Seerkat
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 1 | Hyper Fang Attacks with sharp fangs. May cause flinching. | Normal | Phys | 85 | 100 | 15 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Leer Frightens the foe with a leer to lower Defense. | Normal | Stat | — | 100 | 20 |
| 1 | Stuff Cheeks Consumes the user's Berry, then sharply raises Def. | Normal | Stat | — | — | 10 |
| 17 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 17 | Crunch Crunches with sharp fangs. May lower Defense. | Dark | Phys | 90 | 100 | 15 |
| 17 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Signal Beam A strange beam attack that may confuse the foe. | Bug | Spec | 85 | 100 | 15 |
| 17 | Sucker Punch Priority +1. Strikes first if the foe is preparing an attack. | Dark | Phys | 70 | 100 | 5 |
| 17 | Thunder Fang May cause flinching or leave the foe paralyzed. | Electric | Phys | 80 | 100 | 15 |
| 24 | Big Bang Does Damage. Small burn chance. | Normal | Spec | 90 | 100 | 10 |
| 24 | Bullet Seed Shoots 2 to 5 seeds in a row to strike the foe. | Grass | Phys | 25 | 100 | 20 |
| 24 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 24 | Kinetic Barrage Throws nearby objects using telekinesis. May Confuse. | Psychic | Phys | 90 | 100 | 20 |
| 24 | Meditate Meditates peacefully to raise Attack and SpDef. | Psychic | Stat | — | — | 20 |
| 24 | Pitfall An overhead strike that attempts to bury the opponent. | Ground | Phys | 80 | 100 | 10 |
| 24 | Ready or Not Hides on the first turn and then surprises the foe. | Normal | Phys | 80 | 100 | 15 |
| 24 | Reversal Inflicts critical damage when the user's HP is low. | Fighting | Phys | 80 | 100 | 10 |
| 24 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 24 | Super Fang Attacks with sharp fangs and cuts half the foe's HP. | Normal | Phys | 1 | 90 | 10 |
| 24 | Wring Out Crushes quicker foes, nullifying their ability. | Normal | Spec | 80 | 100 | 10 |
| 37 | Detect Priority +4. Evades attack, but may fail if used in succession. | Fighting | Stat | — | — | 10 |
| 37 | Fling The effectiveness varies with the held item. | Dark | Phys | 90 | 100 | 10 |
| 37 | Freezing Glare Shoots psychic power from the eyes. May frostbite the foe. | Psychic | Spec | 95 | 100 | 10 |
| 37 | Meteor Mash Fires a meteor-like punch. May raise Attack. | Steel | Phys | 90 | 90 | 10 |
| 37 | Mind Reader Priority +4. Reads the opponent's mind to dodge their attack. | Psychic | Stat | — | — | 10 |
| 37 | Natural Gift The effectiveness varies with the held Berry. | Normal | Phys | 1 | 100 | 15 |
| 37 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 5 |
| 37 | Tail Slap Strikes the foe with its tail 2 to 5 times. | Normal | Phys | 25 | 100 | 10 |
| 37 | Transmute Strikes the foe, remaking the user's item on KO. | Psychic | Spec | 80 | 100 | 5 |
| 37 | Vital Throw Priority -1. Makes the user's move last, but it never misses. | Fighting | Phys | 120 | — | 10 |
| 46 | Assurance An attack that gains power if the foe has been hurt. | Dark | Phys | 75 | 100 | 10 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 46 | Swift Priority +2. Sprays star-shaped rays that never miss. | Normal | Spec | 65 | 100 | 5 |
| 46 | Wake-Up Slap Powerful against sleeping foes, but also heals them. | Fighting | Phys | 100 | 100 | 10 |
| 51 | Last Resort Can only be used if every other move has been used. | Normal | Phys | 140 | 100 | 5 |
| 51 | Psycho Boost Allows a full-power attack, but sharply lowers SpAtk | Psychic | Spec | 140 | 100 | 5 |
| 51 | Psychokinetic Slam Deals damage. 33% recoil damage. | Psychic | Phys | 120 | 100 | 10 |
| 51 | Starburst The user crashes a large star onto the opponent. May flinch. | Normal | Phys | 110 | 90 | 10 |
| 51 | Tail Glow Flashes a light that raises Sp. Atk by +3. | Bug | Stat | — | — | 20 |
| 51 | Trump Card Inflicts critical damage when the user's HP is low. | Normal | Spec | 85 | 100 | 10 |
| 56 | Baton Pass Switches out the user while keeping effects in play. | Normal | Stat | — | — | 20 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|