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Scorbunny

Scorbunny in Elite Redux

#813 · Fire · see locations below

Fire

Abilities

Keen Eye, Libero, Scrappy (hidden)

Base stats

HP50
Attack76
Defense40
Sp. Attack40
Sp. Defense40
Speed74
Total320

Compared with the official games

  • Stats Attack 71 → 76, Speed 69 → 74 (total 310 → 320)

Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.

Other changes in this hack

  • Innates (always active): Blaze, Striker, Limber
  • What the innates do: Blaze — Boosts Fire-type moves by 1.2x, or 1.5x when under 1/3 HP. · Striker — Boosts the power of kicking moves by 1.3x. · Limber — Para immune, takes half recoil, immune to self stat drops.
  • Abilities you pick one of: Keen Eye — Immune to accuracy drops. Grants a 1.2x accuracy boost. · Libero — Before using a move, changes its type to the move's type. · Scrappy — Normal/Fighting can hit Ghosts. Immune to Intimidate/Scare.
  • Evolves into Raboot at level 16
  • Tutor moves: Agility, Attract, Endure, Fire Blast, Fire Punch, Flame Charge, Flamethrower, Foul Play, Giga Impact, Heat Wave, Helping Hand, Hidden Power, Hyper Beam, Knock Off, Low Kick, Protect, Pursuit, Rest, Return, Secret Power, Sleep Talk, Substitute, Swords Dance, Topsy-Turvy, Trick, U-turn, Wide Guard, Work Up, Zen Headbutt
  • Egg groups: Field / Human Like
  • Height 0.3 m, weight 4.5 kg

Where to find Scorbunny

AreaMethodLevel
Mauville City Game CornerStatic Encounter

Level-up moves

LvMoveTypeCatPowAccPP
1Blaze Kick
A kick with a high critical-hit ratio. May cause a burn.
FirePhys8510010
1Coaching
Properly coaches allies to up their Attack and Defense.
FightingStat10
1Ember
A weak fire attack that burns the target.
FireSpec2010020
1Flame Burst
Priority +1. Also hits the foe's ally for 1/4 dmg. Has +1 priority.
FireSpec4010015
1Stomp
Stomps the foe and terrain flat. May cause flinching.
NormalPhys6510020
17Double Kick
A double-kicking attack that strikes the foe twice.
FightingPhys4510020
17Fire Pledge
Attacks with whichever of Attack or Sp. Attack is higher. Attacks with a column of fire. May burn the grass.
Fire9010015
24Jump Kick
A strong jumping kick. May miss and hurt the kicker.
FightingPhys1009510
24Mega Kick
An extremely powerful kick with intense force.
NormalPhys9510015
24Sucker Punch
Priority +1. Strikes first if the foe is preparing an attack.
DarkPhys701005
37Baton Pass
Switches out the user while keeping effects in play.
NormalStat20
46Flare Blitz
A charge that may burn the foe. Also hurts the user.
FirePhys12010010
46High Jump Kick
A jumping knee kick. If it misses, the user is hurt.
FightingPhys1309010

* a legal move, just moved to level-up · ** new to this hack

TMs & HMs (0)

#Move · where to get itTypePow

Open in the interactive guide