Rapidash Mega Galarian in Elite Redux
#078 · Psychic / Fairy · see locations below
PsychicFairy
Abilities
Mystic Blades, Radiance, Dazzling (hidden)
Base stats
Other changes in this hack
- Innates (always active): Unicorn, Energy Horns, Speed Force
- What the innates do: Unicorn — Mighty Horn + Pixilate. · Energy Horns — Mighty horn moves become special and deal 30% more damage. · Speed Force — Contact moves use 20% of its Speed stat additionally.
- Abilities you pick one of: Mystic Blades — Keen edge moves become special and deal 30% more damage. · Radiance — +20% accuracy; Dark moves fail when user is present. · Dazzling — Protects itself and ally from priority moves.
- Tutor moves: Agility, Attract, Berserker Horn, Calm Mind, Charm, Covet, Dazzling Gleam, Drill Run, Endure, Giga Impact, Helping Hand, Hidden Power, Horn Attack, Hyper Beam, Light Screen, Mist, Misty Terrain, Play Rough, Protect, Psychic, Psychic Terrain, Psycho Cut, Psyshock, Reflect, Rest, Retaliate, Return, Safeguard, Secret Power, Sleep Talk, Substitute, Swords Dance, Trick, Trick Room
- Egg groups: Field
- Height 1.7 m, weight 95.0 kg
Where to find Rapidash Mega Galarian
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 1 | Pixie Slash The foe is slashed with a whimsical blade. High Crit ratio. | Fairy | Phys | 90 | 100 | 20 |
| 1 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Heart Stamp A sudden blow after a cute act. May cause flinching. | Psychic | Phys | 80 | 100 | 15 |
| 17 | Moonlight Restores HP. The amount varies with the weather. | Fairy | Stat | — | — | 5 |
| 17 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 17 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 24 | Hyper Drill Spins and pierces the target Hits through protect. | Normal | Phys | 100 | 100 | 5 |
| 24 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 24 | Psyblade The user rends the target with an ethereal blade. | Psychic | Phys | 85 | 100 | 15 |
| 37 | Barrier Forms the Psychic Terrain into a powerful barrier. | Psychic | Stat | — | — | 20 |
| 37 | Horn Leech An attack that absorbs half the damage inflicted. | Grass | Phys | 75 | 100 | 15 |
| 37 | Kinesis Priority +1. Animates the foe's item, surprising them. | Psychic | Stat | — | 100 | 10 |
| 37 | Magic Room Disables stones and passive DMG for 5 turns. | Psychic | Stat | — | — | 10 |
| 37 | Star Crash 33% recoil damage. | Fairy | Phys | 120 | 100 | 10 |
| 37 | Wonder Room Attack and SpAtk stats are swapped for 5 turns. | Psychic | Stat | — | — | 10 |
| 46 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 46 | Magical Torque 30% chance to confuse. | Fairy | Phys | 85 | 100 | 20 |
| 46 | Psyshield Bash Deals damage. Raises Defense by 1 stage. | Psychic | Phys | 70 | 100 | 10 |
| 51 | Horn Drill Ignores abilities and stat changes. High crit. | Normal | Phys | 95 | 100 | 5 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|