Porygon-Z in Elite Redux
#474 · Normal / Electric · see locations below
NormalElectric
Abilities
Download, Inversion, Twist. Dimension (hidden)
Base stats
Compared with the official games
- Type Normal → Normal / Electric
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Levitate, Adaptability, Deadeye
- What the innates do: Levitate — Immune to Ground-type moves. Ups own Flying moves by 1.25x. · Adaptability — Increases STAB from 1.5x to 2x. · Deadeye — Arrow & cannon moves never miss. Crits hit weakest defense.
- Abilities you pick one of: Download — Raises Atk/Sp. Atk by one stage depending on opponent. · Inversion — Sets up Inverse Room on entry, lasts 3 turns. · Twist. Dimension — Sets up Trick Room on entry, lasts 3 turns.
- Tutor moves: Agility, Aura Sphere, Aurora Beam, Copycat, Discharge, Endure, Energy Wave, Flash, Giga Impact, Hail, Helping Hand, Hidden Power, Hyper Beam, Ice Beam, Icy Wind, Laser Focus, Light Screen, Metronome, Nasty Plot, Protect, Psybeam, Psychic, Rain Dance, Reflect, Rest, Return, Safeguard, Sandstorm, Secret Power, Sleep Talk, Substitute, Sunny Day, Thunder, Thunder Wave, Thunderbolt, Trick, Trick Room
- Egg groups: Mineral
- Height 0.9 m, weight 34.0 kg
Where to find Porygon-Z
Not found in the wild — evolve or trade for it.
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Conversion Boosts SpAtk and Speed and changes type. | Normal | Stat | — | — | 20 |
| 1 | Conversion 2 Boosts SpAtk and Speed and changes type. | Normal | Stat | — | — | 20 |
| 1 | Defense Curl Curls up to conceal weak spots and raise Defense. | Normal | Stat | — | — | 20 |
| 1 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 1 | Sonic Boom Launches shock waves that are super effective vs rock. | Normal | Spec | 70 | 100 | 20 |
| 1 | Teleport Priority -6. A psychic move for fleeing from battle instantly. | Psychic | Stat | — | — | 20 |
| 17 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 17 | Growth Forces the body to grow. Ups Attack and SpAtk | Normal | Stat | — | — | 20 |
| 17 | Psycho Shift Transfers status problems to the foe. | Psychic | Stat | — | 100 | 10 |
| 17 | Recycle Recycles a used item for one more use. | Normal | Stat | — | 100 | 5 |
| 17 | Tri Attack Attacks with whichever of Attack or Sp. Attack is higher. Fires three types of beams at the same time. | Normal | 90 | 100 | 15 | |
| 24 | Imprison Prevents foes from using moves known by the user. | Psychic | Stat | — | 100 | 10 |
| 24 | Instruct Orders the target to use its last move again. | Psychic | Stat | — | — | 15 |
| 24 | Iron Tail Attacks with a rock-hard tail. May lower Defense. | Steel | Phys | 90 | 100 | 10 |
| 24 | Recover Recovers up to half the user's maximum HP. | Normal | Stat | — | — | 5 |
| 24 | Reflect Type Priority +1. The user makes the foe reflect the user's type. | Normal | Stat | — | — | 15 |
| 24 | Simple Beam A beam that changes the foe's ability to Simple. | Normal | Stat | — | 100 | 15 |
| 37 | Eerie Impulse Exposes the foe to a pulse that sharply cuts SpAtk | Electric | Stat | — | 100 | 15 |
| 37 | Magnetic Flux Boosts the defenses of those with Plus or Minus. | Electric | Stat | — | — | 20 |
| 37 | Psychokinetic Slam Deals damage. 33% recoil damage. | Psychic | Phys | 120 | 100 | 10 |
| 37 | Quash Suppresses distortions that let battlers move first. | Psychic | Stat | — | 100 | 5 |
| 37 | Rising Voltage This move's power doubles when on Electric Terrain. | Electric | Spec | 70 | 100 | 20 |
| 37 | Swift Priority +2. Sprays star-shaped rays that never miss. | Normal | Spec | 65 | 100 | 5 |
| 37 | Techno Blast The type varies based on the user. | Normal | Spec | 120 | 100 | 5 |
| 46 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 46 | Power Trick The user swaps its Attack and Defense stats. | Psychic | Stat | — | — | 10 |
| 46 | Shift Gear Rotates its gears to raise Attack and Speed. | Steel | Stat | — | — | 10 |
| 46 | Shock Wave Priority +2. A fast and unavoidable +2 priority attack. | Electric | Spec | 40 | — | 15 |
| 46 | Volt Tackle A life-risking tackle that slightly hurts the user. | Electric | Phys | 120 | 100 | 10 |
| 46 | Zap Cannon Powerful and sure to cause paralysis, but inaccurate. | Electric | Spec | 120 | 50 | 5 |
| 51 | Double Shock Unleashes two strong shocks, then loses the Electric-type. | Electric | Phys | 60 | 100 | 5 |
| 51 | Inverse Room Reverses type matchups for 5 turns. | Psychic | Stat | — | — | 5 |
| 51 | Trump Card Inflicts critical damage when the user's HP is low. | Normal | Spec | 85 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|