Ponyta in Elite Redux
#077 · Fire · see locations below
Fire
Abilities
Reckless, Flash Fire, Striker (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Flame Body, Run Away, Speed Force
- What the innates do: Flame Body — 30% chance to burn on contact, 20% non. Also works on offense. · Run Away — Guarantees fleeing. Raises Speed if stats lowered by an enemy. · Speed Force — Contact moves use 20% of its Speed stat additionally.
- Abilities you pick one of: Reckless — Moves causing recoil damage deal 1.2x more damage. · Flash Fire — Powers up Fire-type moves by 1.5x if hit by a Fire-type move. · Striker — Boosts the power of kicking moves by 1.3x.
- Evolves into Rapidash at level 36
- Tutor moves: Agility, Attract, Charm, Endure, Fire Blast, Fire Spin, Flame Charge, Flamethrower, Heat Wave, Helping Hand, Hidden Power, Laser Focus, Play Rough, Protect, Rest, Return, Secret Power, Sleep Talk, Solar Beam, Substitute, Sunny Day, Take Down, Wild Charge, Will-O-Wisp
- Egg groups: Field
- Height 1.0 m, weight 30.0 kg
Where to find Ponyta
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Ally Switch Priority +2. The user switches places with its partner. | Psychic | Stat | — | — | 15 |
| 1 | Blaze Kick A kick with a high critical-hit ratio. May cause a burn. | Fire | Phys | 85 | 100 | 10 |
| 1 | Double Kick A double-kicking attack that strikes the foe twice. | Fighting | Phys | 45 | 100 | 20 |
| 1 | Flame Wheel Rolls into a wheel to strike with rising intensity. | Fire | Phys | 40 | 100 | 10 |
| 1 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 17 | Morning Sun Restores HP. The amount varies with the weather. | Normal | Stat | — | — | 5 |
| 17 | Sharpen Sharpens its edges to boost Attack and Crit. | Normal | Stat | — | — | 20 |
| 17 | Stomp Stomps the foe and terrain flat. May cause flinching. | Normal | Phys | 65 | 100 | 20 |
| 24 | High Horsepower Slams hard into the foe with its entire body. | Ground | Phys | 95 | 100 | 10 |
| 24 | Jump Kick A strong jumping kick. May miss and hurt the kicker. | Fighting | Phys | 100 | 95 | 10 |
| 24 | Mega Kick An extremely powerful kick with intense force. | Normal | Phys | 95 | 100 | 15 |
| 37 | Flare Blitz A charge that may burn the foe. Also hurts the user. | Fire | Phys | 120 | 100 | 10 |
| 37 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 37 | Supercell Slam Tackles with its shock body. Hurts on miss. | Electric | Phys | 100 | 95 | 10 |
| 46 | High Jump Kick A jumping knee kick. If it misses, the user is hurt. | Fighting | Phys | 130 | 90 | 10 |
| 51 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|