Poliwhirl in Elite Redux
#061 · Water · see locations below
Water
Abilities
Hydration, Swift Swim, Damp (hidden)
Base stats
Compared with the official games
- Stats HP 65 → 75, Attack 65 → 75, Sp. Atk 50 → 60 (total 385 → 415)
Compared against present-day official data. The Fairy type and hidden abilities arrived after Pokémon Emerald, so a difference here can belong to the series rather than to this hack.
Other changes in this hack
- Innates (always active): Hypnotist, Hydrate, Water Absorb
- What the innates do: Hypnotist — Hypnosis accuracy is 90% when used by this Pokémon. · Hydrate — Normal moves become Water. Water moves are empowered. · Water Absorb — Heals 25% of max HP when hit by a Water-type move.
- Abilities you pick one of: Hydration — Cures own status at the end of every turn in rain. · Swift Swim — This Pokémon's Speed gets a 1.5x boost if rain is active. · Damp — Makes foe Water-type on contact. Also works on offense.
- Evolves into Poliwrath at level 36
- Evolves into Politoed at level 36
- Tutor moves: Attract, Aura Sphere, Aurora Beam, Blizzard, Bubble, Bulk Up, Counter, Dive, Endure, Feint, Flip Turn, Focus Blast, Focus Punch, Force Palm, Helping Hand, Hidden Power, Ice Beam, Ice Punch, Icy Wind, Karate Chop, Life Dew, Liquidation, Metronome, Mist, Power-Up Punch, Protect, Rain Dance, Rest, Retaliate, Return, Secret Power, Sleep Talk, Soak, Substitute, Surf, Water Pulse, Weather Ball, Whirlpool
- Egg groups: Water 1
- Height 1.0 m, weight 20.0 kg
Where to find Poliwhirl
| Area | Method | Level | |
|---|---|---|---|
| Petalburg Woods 3 | Surfing | — | |
| Petalburg Woods 3 | Good Rod | — | |
| Petalburg Woods 3 | Super Rod | — | |
| Route 111 | Good Rod | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Body Slam A full-body slam that may cause paralysis. | Normal | Phys | 85 | 100 | 15 |
| 1 | Bubble Beam Forcefully sprays bubbles that hit repeatedly. | Water | Spec | 25 | 100 | 20 |
| 1 | Double Slap Slaps the foe at least twice. May cause confusion. | Normal | Phys | 25 | 100 | 10 |
| 1 | Hypnosis A hypnotizing move that may induce sleep. | Psychic | Stat | — | 60 | 20 |
| 1 | Splash Does more damage if the user outweighs the foe. | Water | Phys | 1 | 100 | 10 |
| 1 | Water Sport The user becomes soaked to raise resistance to fire. | Water | Stat | — | 100 | 15 |
| 17 | Aqua Jet Priority +1. Strikes first by dashing at the foe at a high speed. | Water | Phys | 40 | 100 | 20 |
| 17 | Ice Ball Rolls into a ball to strike with rising intensity. | Ice | Phys | 40 | 100 | 10 |
| 17 | Mud Bomb Can hit Flying foes, then knocks them to the ground. | Ground | Spec | 70 | 100 | 10 |
| 17 | Mud Shot Priority +1. 10% Speed drop chance. Has +1 priority. | Ground | Spec | 40 | 100 | 15 |
| 17 | Mud Sport Covers the user in mud to raise electrical resistance. | Ground | Stat | — | 100 | 15 |
| 24 | Meditate Meditates peacefully to raise Attack and SpDef. | Psychic | Stat | — | — | 20 |
| 24 | Seismic Fist A ground-breaking punch. 20% chance to drop Def. | Ground | Phys | 85 | 100 | 15 |
| 24 | Waterfall Charges the foe with speed to climb waterfalls. | Water | Phys | 85 | 100 | 15 |
| 37 | Dizzy Punch A rhythmic punch that may confuse the foe. | Normal | Phys | 85 | 100 | 10 |
| 37 | Encore Makes the foe repeat its last move over 2 to 6 turns. | Normal | Stat | — | 100 | 5 |
| 37 | Smelling Salts Deals damage and cures the user of their status. | Fighting | Phys | 75 | 100 | 10 |
| 37 | Submission A reckless body slam that also hurts the user. | Fighting | Phys | 120 | 100 | 10 |
| 46 | Belly Drum Maximizes Attack while sacrificing HP. | Normal | Stat | — | — | 10 |
| 46 | Torrent Fist 20% chance to drop speed. Iron Fist boost. | Water | Phys | 80 | 100 | 15 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|