Pinsir in Elite Redux
#127 · Bug · see locations below
Bug
Abilities
Anger Point, Violent Rush, Moxie (hidden)
Base stats
Compared with the official games
Its stats, type and abilities match the official games — this hack leaves them alone. Its level-up moves and TM list may still differ; those are listed above.
Other changes in this hack
- Innates (always active): Swarm, Hyper Cutter, Grip Pincer
- What the innates do: Swarm — Boosts Bug-type moves by 1.2x, or 1.5x when under 1/3 HP. · Hyper Cutter — Enemies can't lower Atk/SpAtk. Contact moves get +1 Crit. · Grip Pincer — 50% chance to trap. Then ignores Defense & accuracy checks.
- Abilities you pick one of: Anger Point — Getting hit raises Atk by +1. Critical hits maximize Attack. · Violent Rush — Boosts Speed by 50% + Attack by 20% on first turn. · Moxie — Dealing a KO raises Attack by one stage.
- Mega Evolves into Pinsir (Mega) holding the Pinsirite
- Tutor moves: Agility, Attract, Bug Bite, Bug Buzz, Earthquake, Endure, Facade, False Swipe, Focus Punch, Giga Impact, Helping Hand, Hidden Power, Horn Attack, Hyper Beam, Laser Focus, Low Kick, Metronome, Protect, Rage Powder, Rest, Return, Rock Throw, Rock Tomb, Secret Power, Seismic Toss, Sleep Talk, Stealth Rock, Substitute, Swords Dance, Tailwind, U-turn, X-Scissor
- Egg groups: Bug
- Height 1.5 m, weight 55.0 kg
Where to find Pinsir
| Area | Method | Level | |
|---|---|---|---|
| Route 111 Winstrate Family's House | Gift | — | |
| Ashen Woods | Grass | — | 5% rare |
| Route 120 | Rock Smash | — | |
| Safari Zone Northwest | Grass | — |
Level-up moves
| Lv | Move | Type | Cat | Pow | Acc | PP |
|---|---|---|---|---|---|---|
| 1 | Bind Binds and squeezes the foe for 2 to 5 turns. | Normal | Spec | 50 | 100 | 10 |
| 1 | Lunge Lunges at the foe to lower its Attack stat. | Bug | Phys | 60 | 100 | 15 |
| 1 | Me First Executes the foe's attack with greater power. | Normal | Stat | — | — | 20 |
| 1 | Quick Attack Priority +2. An extremely fast attack that always strikes first. | Normal | Phys | 40 | 100 | 20 |
| 1 | Revenge An attack that gains power if injured by the foe. | Fighting | Phys | 60 | 100 | 10 |
| 17 | Stomping Tantrum Stomps around angrily. Stronger after a failure. | Ground | Phys | 75 | 100 | 10 |
| 17 | Storm Throw This attack always results in a critical hit. | Fighting | Phys | 60 | 100 | 10 |
| 24 | Beetle Bash Attacks with a beetle-like hammer. May confuse. | Bug | Phys | 120 | 90 | 5 |
| 24 | Double Hit Slams the foe with a tail etc. Strikes twice. | Normal | Phys | 45 | 100 | 10 |
| 24 | Focus Energy Focuses power to raise the critical-hit ratio. | Normal | Stat | — | — | 20 |
| 24 | Swagger Enrages the foe, but also sharply raises Attack. | Normal | Stat | — | 85 | 15 |
| 24 | Vital Throw Priority -1. Makes the user's move last, but it never misses. | Fighting | Phys | 120 | — | 10 |
| 37 | Guillotine A powerful pincer attack High critical ratio. | Bug | Phys | 120 | 80 | 5 |
| 37 | Horn Drill Ignores abilities and stat changes. High crit. | Normal | Phys | 95 | 100 | 5 |
| 37 | Rage A rampage of 2 to 3 turns that confuses the user. | Fighting | Phys | 120 | 100 | 5 |
| 37 | Thrash A rampage of 2 to 3 turns that confuses the user. | Normal | Phys | 130 | 100 | 5 |
| 46 | Flail Inflicts critical damage when the user's HP is low. | Normal | Phys | 85 | 100 | 10 |
| 46 | Flying Press This attack does Fighting and Flying-type damage. Also Flying-type. | Fighting | Phys | 100 | 100 | 10 |
| 51 | Close Combat A strong attack but lowers the defensive stats. | Fighting | Phys | 120 | 100 | 5 |
| 51 | Double-Edge A life-risking tackle that also hurts the user. | Normal | Phys | 130 | 100 | 10 |
| 51 | Headlong Rush Drops Def and SpDef. | Ground | Phys | 120 | 100 | 5 |
| 51 | Vise Grip Grips the foe with large and powerful pincers. | Bug | Phys | 120 | 85 | 5 |
| 56 | First Impression Priority +3. Hits hard and first. Only works first turn. | Bug | Phys | 75 | 100 | 10 |
* a legal move, just moved to level-up · ** new to this hack
TMs & HMs (0)
| # | Move · where to get it | Type | Pow |
|---|